Monday August 3, 2026 10:00am - 10:55am EDT
Limited Capacity filling up
Roll up your sleeves and dive into quick, tech-free STEM builds that spark creativity and engagement from the start. These playful engineering challenges are perfect for the STEM lab, makerspace, or classroom and can stand alone or extend into core learning goals across literacy, math, and science. After a high-energy, hands-on, team-based monster theme park build, we will explore a variety of ways to extend these quick builds into deeper learning aligned with classroom core learning goals. You will leave with inspiration, ready-to-use tools, and your very own monster.
In this highly interactive session, educators will experience how quick, tech-free STEM builds can serve as powerful entry points into deeper, standards-aligned learning across all teaching areas in the K–8 grade band. Participants will engage in a series of fast-paced, team-based engineering challenges using simple materials, beginning with a collaborative monster theme park build that incorporates elements of simple machines, design thinking, and spatial reasoning.
These “STEM Starters” are intentionally designed as low-floor, high-engagement experiences that can be implemented in STEM labs, makerspaces, or classrooms as stand-alone activities. They are accessible to all educators, regardless of STEM background, and scaffolded in a way that builds educator confidence and capacity over time. At the same time, they offer high ceilings and wide walls, allowing for deeper exploration and creativity for more advanced learners.
A key focus of the session is how these quick builds can bridge STEM programs and classroom instruction. Educators will explore how highly motivating, hands-on builds created in a STEM lab or makerspace can be extended into the classroom to support core, standards-based learning goals. We will model a variety of ways to connect builds to literacy through storytelling and descriptive writing, to math through measurement, geometry, and scaled models, to science through forces, motion, and engineering design, and to technology through presentation tools such as ChatterPix, Book Creator, stop motion animation, and Canva.
Throughout the session, participants will experience strategies for differentiation, collaboration, and student-centered facilitation that support diverse learners and multiple entry points. The session will also highlight how these quick builds can transition from playful exploration to structured academic applications without losing student engagement.
Participants will leave with ready-to-use activities, practical strategies for integrating hands-on STEM into existing curricula, and a clear framework for extending quick builds into deeper classroom learning. Most importantly, they will walk away with inspiration, increased confidence in facilitating hands-on learning, and tangible model, and a STEM-Starter Challenge Card Deck they can immediately bring back to their students.
Speakers
Curriculum and Product Designer, 3DuxDesign
Marci Klein, M.D. is a clinical and academic pediatrician with over 25 years of experience in early childhood development, education, and social-emotional health. She transitioned into education to create more engaging, deeper, and authentic learning experiences that support all learners...
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Sponsors
STEM/STEAM,
PreK-2,
3-5,
6-8,
Admin |
Digital Tools,
PreK-2,
3-5,
6-8,
Admin |
Technology and Society/Interaction of Technology and Humans,
PreK-2,
3-5,
6-8,
Admin