Loading…
CSPDWeek 2026
Type: Physical Computing clear filter
Monday, August 3
 

10:00am EDT

Get Creative with a Makey Makey
FULL
Monday August 3, 2026 10:00am - 10:55am EDT
Limited Capacity full
Adding this to your schedule will put you on the waitlist.
This session will start with the Makey Makey basics and progress to include creative projects and coding.

Welcome to the world of Makey Makey! We will begin with some basics of using Makey Makey by testing everyday items for conductivity and building simple circuits. We will proceed to incorporate project ideas that will get you thinking creatively, and end with how to integrate Scratch coding to level up your Makey Makey game.
Speakers
avatar for Ellen Fishter

Ellen Fishter

Tech Coach/STEAM Teacher, Livingston Public Schools
Ellen Fishter is currently employed by the Livingston Public School District as a Technology Coach and STEAM teacher. In addition, Ellen has led numerous professional development sessions on educational technology and has assisted in developing Livingston’s STEAM curriculum, aligned... Read More →
Sponsors
Monday August 3, 2026 10:00am - 10:55am EDT
TCNJ, BSC 101

10:00am EDT

Hands-on with Robotics Education through VEX
LIMITED
Monday August 3, 2026 10:00am - 10:55am EDT
Limited Capacity seats available
This workshop is for teachers interested in starting a robotics class in the middle or high school setting. We will use Vex robots to learn how to build and program robots. Join us for an information session then go to the Robotics Playground to get some hands-on experience.
Speakers
Monday August 3, 2026 10:00am - 10:55am EDT
TCNJ, BSC 100

10:00am EDT

Coding with Drones
LIMITED
Limited Capacity seats available
Join this hands-on workshop to explore how coding with CoDrone can engage students in learning computer science concepts through flight-based challenges. Participants will program drones to complete interactive tasks while building skills in sequencing, loops, and problem-solving. No prior coding or drone experience is required.

Bring computer science to life through flight-based, hands-on learning in this interactive workshop focused on coding with CoDrone. Participants will explore how drones can be used as an engaging platform for teaching core programming concepts such as sequencing, loops, conditionals, variables, and debugging. By programming drones to complete structured challenges, educators will experience how abstract coding concepts translate into visible, real-time actions, helping make computer science more accessible and motivating for students.

Throughout the session, participants will engage in scaffolded activities that begin with basic drone control and progress toward more complex, mission-based coding tasks. These experiences are designed to model how educators can introduce computational thinking in a way that is both developmentally appropriate and highly engaging for learners with no prior coding experience. Emphasis will be placed on inquiry-based learning, problem-solving, and iterative design as participants test, refine, and improve their code to achieve specific flight objectives.

In addition to hands-on exploration, the workshop will highlight practical strategies for integrating drone-based coding into existing curricula across grade levels and subject areas. Participants will examine how these activities align with computer science standards and support interdisciplinary connections in math, science, and engineering. Guidance will also be provided on classroom management considerations, grouping strategies, and resource planning to ensure successful implementation.

By the end of the workshop, educators will leave with a clear understanding of how to use drones as a tool for teaching computer science, along with ready-to-use activity ideas and a foundational plan for integrating coding with drones into their own instructional settings.
Speakers
PP

Phil Polsinelli

Tech Trainer/Adjunct Professor, Stockton University ETTC
As a Tech Trainer and adjunct instructor at Stockton University, Phil Polsinelli works with K–12 educators to develop engaging, standards-aligned learning experiences that incorporate computer science, data, and emerging technologies.
Monday August 3, 2026 10:00am - 11:55am EDT
TCNJ, BSC 225 West

10:00am EDT

Robotics Playground (Drop in at any time to play with the robots)
Robotics Playground offers a full‑day, open‑house learning experience designed for K–12 educators. Teachers are welcome to stop by at any time to explore robotics devices, engage in unplugged coding, and participate in hands‑on collaborative activities. With support from experienced facilitators, participants will uncover innovative strategies to strengthen computer science instruction and inspire student engagement in STEM.
Speakers
avatar for Jahaira Ortiz

Jahaira Ortiz

Teacher, Thomas Jefferson Elementary School
Jahaira Ortiz is an accomplished educator and the founder of Coding the Future, a specialized firm providing STEM, coding, and robotics programs for early childhood learners. With over a decade of experience in the public education sector, she has successfully integrated advanced... Read More →
avatar for Kara Keefe

Kara Keefe

Technology Teacher (K-5), Willingboro Public Schools
Kara Keefe is a Technology Teacher in Willingboro NJ. She currently teaches technology to grades K to 4th grade in one of the elementary schools. Kara has been teaching Technology for the last for the past 12 years to as low as Kindergarten to as high as 5th grade.
avatar for Karen Wester

Karen Wester

Media Specialist,Technology Director, Special Education Teacher, Franklin Township Elementary School - Warren County
Karen A. Wester (MA in Educational Technology, ASLMS)  has been teaching (25 years) computer science/educational technology/library media/special education at Franklin Township School in Warren County.  Wester is actively engaged in the CSTANJ community representing K-8 on the Steering... Read More →
avatar for Alicia Somers

Alicia Somers

Teacher/Special Education Teacher
My name is Alicia Somers. I am an educator with 29 years of experience teaching both special education and general education students, ranging from preschool through second grade. I hold a P-3 license, K-5 license and Teacher of the Handicapped N-12. I have a Master's in Education... Read More →
avatar for Corinne Blaine

Corinne Blaine

K-4 Technology Teacher, North Brunswick, John Adams Elementary Schhool
I am a K–4 technology teacher with 11 years of experience in education, including six years in first grade and five years teaching computer science. I hold a BA in Visual Effects and Motion Graphics along with my teaching certification, and I was honored as a regional winner of... Read More →
avatar for Joann Case

Joann Case

K-4 Technology & PLTW Teacher, North Hanover Twp
Joann is an experienced K–4 Technology and PLTW (Project Lead The Way) teacher with 27 years in education. A certified PLTW Launch teacher, Raspberry Pi Ambassador, and BrainPop and Seesaw Certified Educator, she is dedicated to empowering the next generation of innovators and problem... Read More →
avatar for Jessica LaRosa

Jessica LaRosa

Teacher of Technology & Innovation, Trenton Public Schools
Jessica LaRosa is a Technology & Innovation teacher at Grace A. Dunn Middle School in Trenton, New Jersey. She has over 13 years of experience in computer and technology education, 7 years of experience as a business teacher, and 3 years of experience as a curriculum writer. She creates... Read More →
Monday August 3, 2026 10:00am - 2:55pm EDT
TCNJ, BSC 225 East

1:00pm EDT

Coding with Drones
LIMITED
Limited Capacity seats available
Join this hands-on workshop to explore how coding with CoDrone can engage students in learning computer science concepts through flight-based challenges. Participants will program drones to complete interactive tasks while building skills in sequencing, loops, and problem-solving. No prior coding or drone experience is required.

Bring computer science to life through flight-based, hands-on learning in this interactive workshop focused on coding with CoDrone. Participants will explore how drones can be used as an engaging platform for teaching core programming concepts such as sequencing, loops, conditionals, variables, and debugging. By programming drones to complete structured challenges, educators will experience how abstract coding concepts translate into visible, real-time actions, helping make computer science more accessible and motivating for students.

Throughout the session, participants will engage in scaffolded activities that begin with basic drone control and progress toward more complex, mission-based coding tasks. These experiences are designed to model how educators can introduce computational thinking in a way that is both developmentally appropriate and highly engaging for learners with no prior coding experience. Emphasis will be placed on inquiry-based learning, problem-solving, and iterative design as participants test, refine, and improve their code to achieve specific flight objectives.

In addition to hands-on exploration, the workshop will highlight practical strategies for integrating drone-based coding into existing curricula across grade levels and subject areas. Participants will examine how these activities align with computer science standards and support interdisciplinary connections in math, science, and engineering. Guidance will also be provided on classroom management considerations, grouping strategies, and resource planning to ensure successful implementation.

By the end of the workshop, educators will leave with a clear understanding of how to use drones as a tool for teaching computer science, along with ready-to-use activity ideas and a foundational plan for integrating coding with drones into their own instructional settings.
Speakers
PP

Phil Polsinelli

Tech Trainer/Adjunct Professor, Stockton University ETTC
As a Tech Trainer and adjunct instructor at Stockton University, Phil Polsinelli works with K–12 educators to develop engaging, standards-aligned learning experiences that incorporate computer science, data, and emerging technologies.
Monday August 3, 2026 1:00pm - 2:55pm EDT
TCNJ, BSC 225 West

1:00pm EDT

Hands-on with Robotics Education through VEX in the Robotics Playground
LIMITED
Limited Capacity seats available
Ready to launch a robotics program but not sure where to start? This hands-on workshop provides a comprehensive roadmap for bringing VEX Robotics into your middle or high school classroom. After a foundational briefing on curriculum integration and equipment logistics during the morning session, we’ll move to the Robotics Playground for an immersive build-and-code experience. You’ll gain practical experience assembling hardware and programming movement, leaving with the technical confidence and instructional strategies needed to transition from an empty lab to a fully functional, student-led robotics environment.
Speakers
Monday August 3, 2026 1:00pm - 2:55pm EDT
TCNJ, BSC 225 East

2:00pm EDT

Get Creative with a Makey Makey
FILLING
Monday August 3, 2026 2:00pm - 2:55pm EDT
Limited Capacity filling up
This session will start with the Makey Makey basics and progress to include creative projects and coding.

Welcome to the world of Makey Makey! We will begin with some basics of using Makey Makey by testing everyday items for conductivity and building simple circuits. We will proceed to incorporate project ideas that will get you thinking creatively, and end with how to integrate Scratch coding to level up your Makey Makey game.
Speakers
avatar for Ellen Fishter

Ellen Fishter

Tech Coach/STEAM Teacher, Livingston Public Schools
Ellen Fishter is currently employed by the Livingston Public School District as a Technology Coach and STEAM teacher. In addition, Ellen has led numerous professional development sessions on educational technology and has assisted in developing Livingston’s STEAM curriculum, aligned... Read More →
Sponsors
Monday August 3, 2026 2:00pm - 2:55pm EDT
TCNJ, BSC 101
 
  • Filter By Date
  • Filter By Venue
  • Filter By Type
  • Company
  • Timezone


Share Modal

Share this link via

Or copy link

Filter sessions
Apply filters to sessions.