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CSPDWeek 2026
Monday August 3, 2026 1:00pm - 2:55pm EDT
Limited Capacity full
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This introductory session will show how 3D design and printing can support computer science, engineering, and robotics in hands-on and meaningful ways. See a 3D printer in action and explore how students can use x, y, and z coordinates, design original solutions, and print robot parts or develop STEAM design projects that solve authentic problems while building skills such as sequencing, abstraction, decomposition, algorithm design, and debugging. This session is open to all attendees. A separate full-day deep-dive 3D printing workshop will also be available for those who want a more hands-on experience, and attending this introductory session is not required in order to participate.

Educators will get a practical look at how 3D design and printing can connect computer science to engineering, robotics, and hands-on problem-solving. Participants will explore how students can use 3D design tools to better understand x, y, and z coordinates, think spatially, and create original designs that can be printed, tested, and improved. A 3D printer will be on hand during the session so attendees can see the process in action while considering how these tools can work in real classroom settings.

These design experiences support important computer science concepts and practices found in the standards, including sequencing, abstraction, decomposition, algorithm design, and debugging. As students plan, design, test, and revise, they break larger problems into smaller parts, focus on key features, follow and refine steps, and learn from failure through iteration. They also see how digital design connects to real-world applications when they create prototypes, print robot parts, or develop STEAM design projects that solve authentic problems.

This session will share classroom examples, practical entry points, and manageable ways to bring 3D design and printing into computer science instruction. It is intended as an introduction that can be attended by anyone interested in the topic. A separate full-day deep-dive 3D printing workshop will also be available for educators who want a more hands-on experience with the tools, design process, and classroom applications. Attendance at this introductory session is not a prerequisite for participating in the full-day workshop.
Speakers
avatar for Kimberly Smith

Kimberly Smith

CS & Design Thinking/STEAM Teacher | Instructional Innovation Coach | Systems Administrator |, Saint Rapahel School
Kim Smith is a STEAM, computer science, and design thinking educator with more than 25 years of experience helping students and teachers use technology to create, design, and solve real-world problems. Her work focuses on making computer science, engineering, and STEAM learning accessible... Read More →
Monday August 3, 2026 1:00pm - 2:55pm EDT
TCNJ, BSC 104

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