BEGIN:VCALENDAR
VERSION:2.0
X-WR-CALNAME:cstanjcspdweek2026
X-WR-CALDESC:Event Calendar
METHOD:PUBLISH
CALSCALE:GREGORIAN
PRODID:-//Sched.com CSTANJ CSPDWeek 2026//EN
X-WR-TIMEZONE:UTC
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260803T120000Z
DTEND:20260803T130000Z
SUMMARY:Opening Session
DESCRIPTION:Kick off CSPDWeek 2026 with a morning of connection and inspiration. Join us for check-in and a light breakfast\, followed by opening remarks from CSTANJ and NJDOE Office of Innovation leadership. The session will conclude with our featured keynote address to set the stage for a week of innovation in computer science education.
CATEGORIES:NETWORKING\,COLLABORATION
LOCATION:The College of New Jersey\, 2000 Pennington Rd\, Ewing Township\, NJ 08618\, USA
SEQUENCE:0
UID:c92e974ca8c22c8dcce145713f11d49a
URL:http://cstanjcspdweek2026.sched.com/event/c92e974ca8c22c8dcce145713f11d49a
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260803T130000Z
DTEND:20260803T134500Z
SUMMARY:Keynote: Phenomenal Cosmic Powers: Taking Stock of the Agentic Era in the CS Classroom
DESCRIPTION:In 2023\, the sudden popularity of powerful chatbots caused educators everywhere to panic about their students’ essays. Three years later\, we’re witnessing the rise of the agentic era and are experiencing a “vibe coding” revolution where the barrier between a student’s imagination and a fully functional software application is unimaginably thin. As people around the world realize they can build anything they can envision\, computer science has become more important than ever\, transcending its role as a specialized skill to serve as the universal language of creation.\n \n Together\, we’ll explore some of the most innovative applications of AI in schools\, we’ll dive into emerging AI tools and technologies that promise to put “phenomenal cosmic power” in the hands of every learner\, and we’ll unpack the practical strategies you need to invite this revolution into your own classroom.\n \n Throughout the course of this keynote presentation\, we will take stock of the changes (and challenges) that have arisen since the popular launch of ChatGPT on November 30\, 2022.\n \n We will establish a context for what has become possible\, or even “expected\,” in August 2026\, from the ease with which anyone can “vibe code” an application in a matter of seconds\, to the actualization of autonomous “agent teams.” \n \n And we will explore a variety of innovative and inspirational applications of artificial intelligence in classrooms and schools. This will include compelling AI tools that teachers can bring into their classrooms\, curricular shifts that have implications for how we utilize AI for teaching and learning\, and larger-scale AI initiatives that can transform what’s possible in our schools.
CATEGORIES:KEYNOTE
LOCATION:TCNJ\, BSC 100\, 2000 Pennington Rd\, Ewing Township\, NJ 08618\, USA
SEQUENCE:0
UID:bc993d5c302b972dca96cdb62ecb9480
URL:http://cstanjcspdweek2026.sched.com/event/bc993d5c302b972dca96cdb62ecb9480
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260803T140000Z
DTEND:20260803T145500Z
SUMMARY:CS in the PreK-3 Classroom
DESCRIPTION:Bring Computer Science to Life: Fun & Easy CS for PreK-3\n Ready to demystify computer science? Join us for an energetic\, hands-on workshop designed specifically for early childhood and elementary educators! You don’t need to be a "tech expert" to build a strong foundation for your students in problem-solving\, logical thinking\, and creativity.\n \n Grounded in active learning and constructivist theory\, this session shows you how to seamlessly weave CS into the subjects you already teach\, like Math\, Literacy\, and Science. We’ll explore a mix of "unplugged" activities—using movement and storytelling—and "plugged" experiences with kid-friendly robots and platforms.\n \n What we’ll cover:\n Foundational Skills: Simple ways to teach algorithms\, loops\, and events.\n Device-Free Magic: Playful lessons from Barefoot Computing and CompuTales that work even when the Wi-Fi doesn't!\n Standards-Aligned: See how these activities map directly to New Jersey’s CS standards.\n Ready-to-Go Tools: Walk away with practical lesson plans and the confidence to foster digital citizenship and computational thinking from day one.\n \n Whether you have a full lab or zero devices\, you’ll leave with the tools to make CS the most exciting part of your students' day!
CATEGORIES:ALGORITHMS AND PROGRAMMING\, DIGITAL CITIZENSHIP\, DIGITAL TOOLS
LOCATION:TCNJ\, SSB 131\, 2000 Pennington Rd\, Ewing Township\, NJ 08618\, USA
SEQUENCE:0
UID:b1cbffd34e5c48270fdb56b8e9346235
URL:http://cstanjcspdweek2026.sched.com/event/b1cbffd34e5c48270fdb56b8e9346235
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260803T140000Z
DTEND:20260803T145500Z
SUMMARY:How to Capture the Flag
DESCRIPTION:Come learn how to incorporate Capture the Flag questions and competitions in your classroom! This workshop is for ALL levels of CTF enthusiasts. We'll break down the process\, types of questions\, how to start to find answers\, and of course\, what CTFs are out there.
CATEGORIES:CYBERSECURITY
LOCATION:TCNJ\, SSB 102\, 2000 Pennington Rd\, Ewing Township\, NJ 08618\, USA
SEQUENCE:0
UID:5e1e456b1f7ff0b5fc666c3db947e12a
URL:http://cstanjcspdweek2026.sched.com/event/5e1e456b1f7ff0b5fc666c3db947e12a
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260803T140000Z
DTEND:20260803T145500Z
SUMMARY:Hands-on Topics in Data Science for Grades 8 - 12
DESCRIPTION:In this presentation participants will explore steps in the data science process including statistical questions\, data collection\, bias\, data cleaning and analysis\, and graphical displays.\n \nParticipants will be given a brief introduction to steps in the data science process. These include forming good statistical research questions\, collecting data\, cleaning data\, statistics\, exploratory data analysis\, and interpretation of graphical data displays. Special consideration will be given to dealing with bias in data collection and presentation\, and ethical use of data. This presentation will align topics with the new NJ Computer Science standards and will provide materials for use in the classroom and/or further study.
CATEGORIES:DATA SCIENCE
LOCATION:TCNJ\, SSB 103\, 2000 Pennington Rd\, Ewing Township\, NJ 08618\, USA
SEQUENCE:0
UID:e575b92e1ff81c8f70a19cc30003f3e8
URL:http://cstanjcspdweek2026.sched.com/event/e575b92e1ff81c8f70a19cc30003f3e8
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260803T140000Z
DTEND:20260803T145500Z
SUMMARY:S.O.S. - Safe Online Surfing
DESCRIPTION:This workshop is designed to introduce the FBI's Safe Online Surfing activity and resources available on for teaching Internet Safety. \n \n The FBI’s Safe Online Surfing (SOS) Internet Challenge is a free\, educational program for students in third through eighth grades that covers age-appropriate topics such as cyberbullying\, passwords\, malware\, social media\, and more. There is a teacher's guide and lots of great resources for teachers to help teach these topics. The site has a gaming type platform to teach each topic and then there is an exam that goes along with the activities that if you have your students do well on the exam\, your school can win a visit from an FBI agent.
CATEGORIES:DIGITAL CITIZENSHIP
LOCATION:TCNJ\, SSB 105\, 2000 Pennington Rd\, Ewing Township\, NJ 08618\, USA
SEQUENCE:0
UID:839141cb123e7c7eab7ea8ccd8b42c1a
URL:http://cstanjcspdweek2026.sched.com/event/839141cb123e7c7eab7ea8ccd8b42c1a
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260803T140000Z
DTEND:20260803T145500Z
SUMMARY:Get Creative with a Makey Makey
DESCRIPTION:This session will start with the Makey Makey basics and progress to include creative projects and coding.\n \n Welcome to the world of Makey Makey! We will begin with some basics of using Makey Makey by testing everyday items for conductivity and building simple circuits. We will proceed to incorporate project ideas that will get you thinking creatively\, and end with how to integrate Scratch coding to level up your Makey Makey game.
CATEGORIES:PHYSICAL COMPUTING\, DIGITAL TOOLS
LOCATION:TCNJ\, BSC 101\, 2000 Pennington Rd\, Ewing Township\, NJ 08618\, USA
SEQUENCE:0
UID:094d163e28ddc301d1d8177833282e58
URL:http://cstanjcspdweek2026.sched.com/event/094d163e28ddc301d1d8177833282e58
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260803T140000Z
DTEND:20260803T155500Z
SUMMARY:Coding with Drones
DESCRIPTION:Join this hands-on workshop to explore how coding with CoDrone can engage students in learning computer science concepts through flight-based challenges. Participants will program drones to complete interactive tasks while building skills in sequencing\, loops\, and problem-solving. No prior coding or drone experience is required.\n \n Bring computer science to life through flight-based\, hands-on learning in this interactive workshop focused on coding with CoDrone. Participants will explore how drones can be used as an engaging platform for teaching core programming concepts such as sequencing\, loops\, conditionals\, variables\, and debugging. By programming drones to complete structured challenges\, educators will experience how abstract coding concepts translate into visible\, real-time actions\, helping make computer science more accessible and motivating for students.\n\n Throughout the session\, participants will engage in scaffolded activities that begin with basic drone control and progress toward more complex\, mission-based coding tasks. These experiences are designed to model how educators can introduce computational thinking in a way that is both developmentally appropriate and highly engaging for learners with no prior coding experience. Emphasis will be placed on inquiry-based learning\, problem-solving\, and iterative design as participants test\, refine\, and improve their code to achieve specific flight objectives.\n\n In addition to hands-on exploration\, the workshop will highlight practical strategies for integrating drone-based coding into existing curricula across grade levels and subject areas. Participants will examine how these activities align with computer science standards and support interdisciplinary connections in math\, science\, and engineering. Guidance will also be provided on classroom management considerations\, grouping strategies\, and resource planning to ensure successful implementation.\n\n By the end of the workshop\, educators will leave with a clear understanding of how to use drones as a tool for teaching computer science\, along with ready-to-use activity ideas and a foundational plan for integrating coding with drones into their own instructional settings.
CATEGORIES:PHYSICAL COMPUTING\, DRONES\, ALGORITHMS AND PROGRAMMING
LOCATION:TCNJ\, BSC 225 West\, 2000 Pennington Rd\, Ewing Township\, NJ 08618\, USA
SEQUENCE:0
UID:bbadf2206940efc73b496cdf82810c81
URL:http://cstanjcspdweek2026.sched.com/event/bbadf2206940efc73b496cdf82810c81
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260803T140000Z
DTEND:20260803T145500Z
SUMMARY:Hands-on with Robotics Education through VEX
DESCRIPTION:This workshop is for teachers interested in starting a robotics class in the middle or high school setting. We will use Vex robots to learn how to build and program robots. Join us for an information session then go to the Robotics Playground to get some hands-on experience.
CATEGORIES:PHYSICAL COMPUTING\, UNPLUGGED ACTIVITIES\, ALGORITHMS AND PROGRAMMING\, DIGITAL TOOLS
LOCATION:TCNJ\, BSC 100\, 2000 Pennington Rd\, Ewing Township\, NJ 08618\, USA
SEQUENCE:0
UID:a7952382afa14fec0a6fe49fff419dec
URL:http://cstanjcspdweek2026.sched.com/event/a7952382afa14fec0a6fe49fff419dec
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260803T140000Z
DTEND:20260803T185500Z
SUMMARY:Robotics Playground (Drop in at any time to play with the robots)
DESCRIPTION:Robotics Playground offers a full‑day\, open‑house learning experience designed for K–12 educators. Teachers are welcome to stop by at any time to explore robotics devices\, engage in unplugged coding\, and participate in hands‑on collaborative activities. With support from experienced facilitators\, participants will uncover innovative strategies to strengthen computer science instruction and inspire student engagement in STEM.
CATEGORIES:PHYSICAL COMPUTING\,UNPLUGGED ACTIVITIES\,ALGORITHMS AND PROGRAMMING\,DIGITAL TOOLS\,STEM/STEAM\,COMPUTING SYSTEMS
LOCATION:TCNJ\, BSC 225 East\, 2000 Pennington Rd\, Ewing Township\, NJ 08618\, USA
SEQUENCE:0
UID:837ef191f9848e79ffada679a19e066d
URL:http://cstanjcspdweek2026.sched.com/event/837ef191f9848e79ffada679a19e066d
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260803T140000Z
DTEND:20260803T145500Z
SUMMARY:AI - Policy & Practice - Watch for the Pitfalls
DESCRIPTION:Gain foundational knowledge and critical thinking skills necessary to develop policy to integrate AI responsibly and effectively in educational settings with actionable strategies to inform classroom practices\, staff expectations\, and district-level decision-making. \n \n Artificial Intelligence is rapidly transforming the educational landscape\, offering powerful tools to enhance teaching\, streamline workflows\, and personalize learning. However\, along with the promise of AI come significant challenges that educators and school leaders must navigate carefully. \n\nThis professional development session\, AI – Policy & Practice: Watch for the Pitfalls\, equips participants with the foundational knowledge and critical thinking skills necessary to integrate AI responsibly and effectively in educational settings. Through an engaging blend of case studies\, discussions\, and practical examples\, participants will examine the potential risks and ethical concerns surrounding AI use in schools—including data privacy\, algorithmic bias\, misinformation\, and over-reliance on automated systems. \n\nThe session highlights the importance of clear\, proactive school and district policies that guide AI adoption while prioritizing student safety\, equity\, and academic integrity. Attendees will explore model AI use policies\, discuss real-world scenarios\, and consider how to develop guidelines that balance innovation with caution. Participants will leave with actionable strategies to inform classroom practices\, staff expectations\, and district-level decision-making. Whether you’re an administrator or teacher leader\, this session is designed to help you stay ahead of emerging issues while fostering a culture of thoughtful\, ethical\, and policy-aligned AI use in your school community.
CATEGORIES:POLICY DEVELOPMENT\, ARTIFICIAL INTELLIGENCE AND MACHINE LEARNING\, DIGITAL CITIZENSHIP\, DIGITAL TOOLS\, TECHNOLOGY AND SOCIETY/INTERACTION OF TECHNOLOGY AND HUMANS
LOCATION:TCNJ\, BSC 104\, 2000 Pennington Rd\, Ewing Township\, NJ 08618\, USA
SEQUENCE:0
UID:25019ad4bbfc4ed75b46fd8d1e647aba
URL:http://cstanjcspdweek2026.sched.com/event/25019ad4bbfc4ed75b46fd8d1e647aba
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260803T140000Z
DTEND:20260803T145500Z
SUMMARY:STEM Starters: Quick Builds that Lead to Deeper Core Learning Creatures\, Carnival Rides\, and Cardboard Contraptions
DESCRIPTION:Roll up your sleeves and dive into quick\, tech-free STEM builds that spark creativity and engagement from the start. These playful engineering challenges are perfect for the STEM lab\, makerspace\, or classroom and can stand alone or extend into core learning goals across literacy\, math\, and science. After a high-energy\, hands-on\, team-based monster theme park build\, we will explore a variety of ways to extend these quick builds into deeper learning aligned with classroom core learning goals. You will leave with inspiration\, ready-to-use tools\, and your very own monster.\n \n In this highly interactive session\, educators will experience how quick\, tech-free STEM builds can serve as powerful entry points into deeper\, standards-aligned learning across all teaching areas in the K–8 grade band. Participants will engage in a series of fast-paced\, team-based engineering challenges using simple materials\, beginning with a collaborative monster theme park build that incorporates elements of simple machines\, design thinking\, and spatial reasoning.\n \n These “STEM Starters” are intentionally designed as low-floor\, high-engagement experiences that can be implemented in STEM labs\, makerspaces\, or classrooms as stand-alone activities. They are accessible to all educators\, regardless of STEM background\, and scaffolded in a way that builds educator confidence and capacity over time. At the same time\, they offer high ceilings and wide walls\, allowing for deeper exploration and creativity for more advanced learners.\n \n A key focus of the session is how these quick builds can bridge STEM programs and classroom instruction. Educators will explore how highly motivating\, hands-on builds created in a STEM lab or makerspace can be extended into the classroom to support core\, standards-based learning goals. We will model a variety of ways to connect builds to literacy through storytelling and descriptive writing\, to math through measurement\, geometry\, and scaled models\, to science through forces\, motion\, and engineering design\, and to technology through presentation tools such as ChatterPix\, Book Creator\, stop motion animation\, and Canva.\n \n Throughout the session\, participants will experience strategies for differentiation\, collaboration\, and student-centered facilitation that support diverse learners and multiple entry points. The session will also highlight how these quick builds can transition from playful exploration to structured academic applications without losing student engagement.\n Participants will leave with ready-to-use activities\, practical strategies for integrating hands-on STEM into existing curricula\, and a clear framework for extending quick builds into deeper classroom learning. Most importantly\, they will walk away with inspiration\, increased confidence in facilitating hands-on learning\, and tangible model\, and a STEM-Starter Challenge Card Deck they can immediately bring back to their students.
CATEGORIES:STEM/STEAM\, DIGITAL TOOLS\, TECHNOLOGY AND SOCIETY/INTERACTION OF TECHNOLOGY AND HUMANS
LOCATION:TCNJ\, BSC 222\, 2000 Pennington Rd\, Ewing Township\, NJ 08618\, USA
SEQUENCE:0
UID:168806b958501158e551aca7bf714366
URL:http://cstanjcspdweek2026.sched.com/event/168806b958501158e551aca7bf714366
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260803T140000Z
DTEND:20260803T145500Z
SUMMARY:From Teacher to Builder: Vibe Coding Personalized Classroom Tools with AI Overview of Vibe Coding
DESCRIPTION:Discover how any teacher — regardless of coding background — can use vibe coding and AI to build custom classroom apps\, games\, and assessment tools that meet the specific needs of their students. This session shares real-world examples\, practical platforms\, and a hands-on path to creating your own educational technology.\n \n Vibe coding is changing what's possible for educators. By describing what you want in plain English\, teachers can now build functional\, engaging\, standards-aligned web applications without writing a single line of code. As a 3rd grade teacher in New Jersey\, I have spent the past two years using these tools to build a portfolio of classroom apps that include NJSLA test prep platforms\, 3D math games\, cursive writing curricula\, and adaptive learning environments — all designed specifically for the students sitting in front of me each day.\n \n This session will demystify vibe coding for educators and demonstrate how it can be used to create personalized learning experiences that no off-the-shelf product can match. Participants will see real classroom apps in action\, hear about the platforms and AI models that power them\, and learn the workflow I use to take an idea from a sticky note to a finished\, student-ready tool. We'll explore the pedagogical possibilities\, the practical considerations around student data and cybersecurity\, and the ways teachers can use these tools to differentiate instruction\, engage reluctant learners\, and reclaim their creative voice in the classroom.\n \n Whether you teach PreK or high school\, this session will give you a clear understanding of what vibe coding is\, why it matters for the future of education\, and how to begin building your own classroom tools. Hands-on segments will give participants the chance to start building a real project they can take back to their students.
CATEGORIES:VIBE CODING
LOCATION:TCNJ\, BSC 224\, 2000 Pennington Rd\, Ewing Township\, NJ 08618\, USA
SEQUENCE:0
UID:4cf336e156cef9b34abe3b2cc8695cfd
URL:http://cstanjcspdweek2026.sched.com/event/4cf336e156cef9b34abe3b2cc8695cfd
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260803T150000Z
DTEND:20260803T155500Z
SUMMARY:Going Beyond the Curriculum in Cybersecurity
DESCRIPTION:Are you ready to take your cybersecurity curriculum and add your own spin to it? Come join me as I share how I extend beyond the slides and hear the different ways audience members may as well!\n \n I currently use Cyber.org’s Cybersecurity 1 course for my curriculum. I’ll be giving examples of how I extend beyond the provided materials from cyber.org to give students other opportunities. There will also be time during the workshop for teachers to share what they do in their own classroom!
CATEGORIES:CYBERSECURITY
LOCATION:TCNJ\, SSB 102\, 2000 Pennington Rd\, Ewing Township\, NJ 08618\, USA
SEQUENCE:0
UID:b03718fb206cac189ff66e625865583f
URL:http://cstanjcspdweek2026.sched.com/event/b03718fb206cac189ff66e625865583f
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260803T150000Z
DTEND:20260803T155500Z
SUMMARY:Digital Citizenship and AI is Common Sense
DESCRIPTION:This session pairs the pedagogical "how-to" of AI integration with the gold-standard framework of Common Sense Media. We will explore how to weave AI literacy into the fabric of Digital Citizenship\, ensuring students don’t just use AI\, but understand the ethics\, bias\, and responsibility behind the screen.\n \n AI is no longer a future technology. It’s in our students' pockets\, search bars\, and homework routines today. But how do we move beyond blocking and filtering to actually empowering our youngest learners? See how Common Sense resources can help you vet AI tools for privacy and safety\, help educate parents and the community\, and learn about Ai bias. Explore ready-to-use\, "plug-and-play" mini-lessons (20 minutes or less) that teach kids to think critically about AI-generated content.Learn how to apply the concepts of AI\, helping students understand their impact on themselves\, their community\, and the world.Participants will leave not just with a list of tools\, but with a strategic roadmap to turn their students into savvy\, ethical digital citizens who can navigate an AI-driven world with confidence and common sense.
CATEGORIES:DIGITAL CITIZENSHIP\, ARTIFICIAL INTELLIGENCE AND MACHINE LEARNING
LOCATION:TCNJ\, SSB 105\, 2000 Pennington Rd\, Ewing Township\, NJ 08618\, USA
SEQUENCE:0
UID:b13cb82a6c4ab2824daea40e72ae81e9
URL:http://cstanjcspdweek2026.sched.com/event/b13cb82a6c4ab2824daea40e72ae81e9
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260803T150000Z
DTEND:20260803T155500Z
SUMMARY:The micro:bit Overview: Practical Applications for 21st-Century Learning (Beginner)
DESCRIPTION:How do we move students from being passive consumers of technology to active creators? Join us for a fun\, hands-on dive into the BBC micro:bit—the pocket-sized computer.\n\n In this hands-on session\, we will review the hardware and software that make physical computing with micro:bit possible. You’ll be provided with simple ideas on how to integrate the micro:bit across your entire curriculum\, from Science\, Math\, Communications\, and Social-Emotional Learning (SEL). During this session you will also build\, download\, and play a logic-based game using Microsoft Makecode. The game will help us explore pattern recognition and machine learning. \n\nOverview of what a micro bit is\n\nExamples of a lesson or activity that can be enhanced by adding in micro bits in the subject area of science\, robotics\, math\, social emotional learning\, communications.\n\n Introduction to basic micro:bit functions using the Meet Your micro:bit activity\, with printed hand outs for this\n\n Educators will be provided with presentation slides that have access to sample lessons in various subject areas. \n\n Practice: Attendees will learn to program their micro bit and then play Rock\, paper\, scissors game\n\n Extension for more advanced users & real-world connection is linking this to the ideas presented by Elliot Lichtman in his book The Computer Always Wins.\n Chapter 10 Rock\, Paper… Paper\, Learn how computers detect patterns in this game of random choice\, Pattern recognition is something a computer is king of. Can you develop an advantage in this seemingly unbiased game by adding functions to your “code” such as boring\, sore loser\, or reluctance?
CATEGORIES:PHYSICAL COMPUTING\, ALGORITHMS AND PROGRAMMING
LOCATION:TCNJ\, SSB 131\, 2000 Pennington Rd\, Ewing Township\, NJ 08618\, USA
SEQUENCE:0
UID:e4dd7be767f64f3e0887aebc5394fd61
URL:http://cstanjcspdweek2026.sched.com/event/e4dd7be767f64f3e0887aebc5394fd61
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260803T150000Z
DTEND:20260803T155500Z
SUMMARY:Exploring Physical Computing with Young Learners
DESCRIPTION:This hands-on workshop introduces young learners to physical computing through a three-part progression. Using Hello Ruby\, participants explore input\, output\, processing\, and memory by connecting computer systems to familiar real-world examples. They then experiment with circuits using Makey Makey to understand how inputs trigger actions through code. The experience culminates with the Micro:bit\, where learners engage with a microcontroller as the “brain\,” connecting inputs and outputs through simple programming. This session bridges concrete exploration and computational thinking\, making physical computing accessible\, creative\, and meaningful for elementary classrooms.
CATEGORIES:PHYSICAL COMPUTING\, ALGORITHMS AND PROGRAMMING\, COMPUTING SYSTEMS
LOCATION:TCNJ\, BSC 101\, 2000 Pennington Rd\, Ewing Township\, NJ 08618\, USA
SEQUENCE:0
UID:a1a6361d2481b2e9cf13c4c457843ec8
URL:http://cstanjcspdweek2026.sched.com/event/a1a6361d2481b2e9cf13c4c457843ec8
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260803T150000Z
DTEND:20260803T155500Z
SUMMARY:AI - Policy & Practice - Watch for the Pitfalls
DESCRIPTION:Gain foundational knowledge and critical thinking skills necessary to develop policy to integrate AI responsibly and effectively in educational settings with actionable strategies to inform classroom practices\, staff expectations\, and district-level decision-making. \n \n Artificial Intelligence is rapidly transforming the educational landscape\, offering powerful tools to enhance teaching\, streamline workflows\, and personalize learning. However\, along with the promise of AI come significant challenges that educators and school leaders must navigate carefully. \n\nThis professional development session\, AI – Policy & Practice: Watch for the Pitfalls\, equips participants with the foundational knowledge and critical thinking skills necessary to integrate AI responsibly and effectively in educational settings. Through an engaging blend of case studies\, discussions\, and practical examples\, participants will examine the potential risks and ethical concerns surrounding AI use in schools—including data privacy\, algorithmic bias\, misinformation\, and over-reliance on automated systems. \n\nThe session highlights the importance of clear\, proactive school and district policies that guide AI adoption while prioritizing student safety\, equity\, and academic integrity. Attendees will explore model AI use policies\, discuss real-world scenarios\, and consider how to develop guidelines that balance innovation with caution. Participants will leave with actionable strategies to inform classroom practices\, staff expectations\, and district-level decision-making. Whether you’re an administrator or teacher leader\, this session is designed to help you stay ahead of emerging issues while fostering a culture of thoughtful\, ethical\, and policy-aligned AI use in your school community.
CATEGORIES:POLICY DEVELOPMENT\, ARTIFICIAL INTELLIGENCE AND MACHINE LEARNING\, DIGITAL CITIZENSHIP\, DIGITAL TOOLS\, TECHNOLOGY AND SOCIETY/INTERACTION OF TECHNOLOGY AND HUMANS
LOCATION:TCNJ\, BSC 104\, 2000 Pennington Rd\, Ewing Township\, NJ 08618\, USA
SEQUENCE:0
UID:fda2e006e1a7770282b4f6d4173ee440
URL:http://cstanjcspdweek2026.sched.com/event/fda2e006e1a7770282b4f6d4173ee440
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260803T150000Z
DTEND:20260803T155500Z
SUMMARY:STEM Starters: From Quick Builds to Deep Dives – Beasts\, Biomes\, Adaptations\, and the Secrets of Scientific Names
DESCRIPTION:Roll up your sleeves and dive into quick\, tech-free STEM builds that spark creativity and engagement from the start. These playful engineering challenges are perfect for the STEM lab\, makerspace\, or classroom and can stand alone or extend into core learning goals across literacy\, math\, science\, and civics. After a high-energy\, hands-on\, team-based creature and habitat design challenge focused on animal adaptations\, habitats\, and the meaning behind scientific names\, we will explore ways to extend the learning into cross-curricular PBL that can integrate literacy\, math\, physical science\, or technology based on class resources and teaching goals You will leave with inspiration\, a ready-to-use STEM-Starter Card Deck\, and a cardboard “beastie” of your own design!\n \n In this highly interactive session\, educators will experience how quick\, tech-free STEM builds can serve as powerful entry points into deeper\, standards-aligned learning across all teaching areas in the K–8 grade band. Grounded in research-informed pedagogy and active learning principles\, participants will engage in a series of fast-paced\, team-based engineering challenges using simple materials\, beginning with a collaborative creature design challenge where participants analyze clues from animal phenotypes and scientific names to backward design a likely habitat\, incorporating elements of adaptation\, environment\, and survival.\n \n These “STEM Starters” are intentionally designed as low-floor\, high-engagement experiences that can be implemented in STEM labs\, makerspaces\, or classrooms as stand-alone activities. They are accessible to all educators\, regardless of STEM background\, and scaffolded within a structured framework that builds educator confidence and instructional capacity over time. At the same time\, they offer high ceilings and wide walls\, allowing for deeper exploration and creativity for more advanced learners.\n \n A key focus of this session is highlighting easy\, low-barrier ways for all educators to bring meaningful STEM experiences into their classrooms\, regardless of background or available resources. These quick builds are designed to be immediately implementable while building both student engagement and educator confidence\, and can also serve as a powerful entry point that bridges STEM programs and classroom instruction\, extending into deeper\, standards-aligned\, cross-curricular learning. Educators will explore how highly motivating\, hands-on builds created in a STEM lab or makerspace can be extended into the classroom to support core\, standards-based learning goals. We will model a variety of ways to connect builds to literacy through storytelling and descriptive writing\, to math through measurement\, geometry\, and scaled models\, to science through animal adaptations\, habitats\, ecosystems\, and how movement and structure support survival\, including the role of forces and motion\, and to technology through presentation tools such as ChatterPix\, Book Creator\, stop motion animation\, and Canva.\n \n Throughout the session\, participants will experience strategies for differentiation\, collaboration\, and student-centered facilitation that support diverse learners and multiple entry points. The session will also highlight how these quick builds can transition from playful exploration to structured academic applications without losing student engagement\, reflecting a developmentally aligned progression from exploration to application.\n\n Participants will leave with ready-to-use activities\, practical strategies for integrating hands-on STEM into existing curricula\, and a clear instructional framework for extending quick builds into deeper classroom learning. Most importantly\, they will walk away with inspiration\, increased confidence in facilitating hands-on learning\, and a tangible model they can immediately bring back to their students.\n \n For this workshop - attendees will be provided Mini-maker kits and a deck of challenge cards ($12.50 value per attendee)
CATEGORIES:STEM/STEAM\, ALGORITHMS AND PROGRAMMING\, DIGITAL TOOLS\, TECHNOLOGY AND SOCIETY/INTERACTION OF TECHNOLOGY AND HUMANS
LOCATION:TCNJ\, BSC 223\, 2000 Pennington Rd\, Ewing Township\, NJ 08618\, USA
SEQUENCE:0
UID:8d45f8100b1c27023eeda6b8698002ed
URL:http://cstanjcspdweek2026.sched.com/event/8d45f8100b1c27023eeda6b8698002ed
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260803T150000Z
DTEND:20260803T155500Z
SUMMARY:Unplugged Activities for High School
DESCRIPTION:This hands-on session equips high school educators with sophisticated\, device-free strategies to deconstruct complex computer science concepts. Move beyond the screen to explore rigorous activities that solidify foundations in algorithmic logic\, computational thinking\, and digital ethics through interactive modeling and collaborative problem-solving.\nWe will demonstrate how these unplugged methods align with the New Jersey Student Learning Standards (NJSLS-CS)\, providing teachers with high-leverage tools to bridge the gap between abstract theory and practical application. These strategies are not only perfect for "unplugged" days but are essential for deepening student comprehension of data structures\, networking\, and security—ensuring a robust learning environment regardless of hardware availability.
CATEGORIES:UNPLUGGED ACTIVITIES\, DIGITAL CITIZENSHIP\, ALGORITHMS AND PROGRAMMING\, COMPUTING SYSTEMS\, TECHNOLOGY AND SOCIETY/INTERACTION OF TECHNOLOGY AND HUMANS
LOCATION:TCNJ\, SSB 103\, 2000 Pennington Rd\, Ewing Township\, NJ 08618\, USA
SEQUENCE:0
UID:d8c84062881e90ce68ba9fc8439333ab
URL:http://cstanjcspdweek2026.sched.com/event/d8c84062881e90ce68ba9fc8439333ab
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260803T150000Z
DTEND:20260803T155500Z
SUMMARY:From Teacher to Builder: Vibe Coding Personalized Classroom Tools with AI Hands-on for High School
DESCRIPTION:This session will give high school teachers a clear understanding of what vibe coding is\, why it matters for the future of education\, and how to begin building your own classroom tools. Hands-on segments will give participants the chance to start building a real project they can take back to their students.
CATEGORIES:VIBE CODING\, ARTIFICIAL INTELLIGENCE AND MACHINE LEARNING\, CYBERSECURITY\, COMPUTING SYSTEMS\, DIGITAL TOOLS\, TECHNOLOGY AND SOCIETY/INTERACTION OF TECHNOLOGY AND HUMANS\, WEB DESIGN\, LESSON PLANNING WITH AI
LOCATION:TCNJ\, BSC 224\, 2000 Pennington Rd\, Ewing Township\, NJ 08618\, USA
SEQUENCE:0
UID:02311ae6882570de3dc9f020bb285866
URL:http://cstanjcspdweek2026.sched.com/event/02311ae6882570de3dc9f020bb285866
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260803T170000Z
DTEND:20260803T185500Z
SUMMARY:3D Design and Printing in the CS Classroom
DESCRIPTION:This introductory session will show how 3D design and printing can support computer science\, engineering\, and robotics in hands-on and meaningful ways. See a 3D printer in action and explore how students can use x\, y\, and z coordinates\, design original solutions\, and print robot parts or develop STEAM design projects that solve authentic problems while building skills such as sequencing\, abstraction\, decomposition\, algorithm design\, and debugging. This session is open to all attendees. A separate full-day deep-dive 3D printing workshop will also be available for those who want a more hands-on experience\, and attending this introductory session is not required in order to participate.\n \nEducators will get a practical look at how 3D design and printing can connect computer science to engineering\, robotics\, and hands-on problem-solving. Participants will explore how students can use 3D design tools to better understand x\, y\, and z coordinates\, think spatially\, and create original designs that can be printed\, tested\, and improved. A 3D printer will be on hand during the session so attendees can see the process in action while considering how these tools can work in real classroom settings.\n \n These design experiences support important computer science concepts and practices found in the standards\, including sequencing\, abstraction\, decomposition\, algorithm design\, and debugging. As students plan\, design\, test\, and revise\, they break larger problems into smaller parts\, focus on key features\, follow and refine steps\, and learn from failure through iteration. They also see how digital design connects to real-world applications when they create prototypes\, print robot parts\, or develop STEAM design projects that solve authentic problems.\n \n This session will share classroom examples\, practical entry points\, and manageable ways to bring 3D design and printing into computer science instruction. It is intended as an introduction that can be attended by anyone interested in the topic. A separate full-day deep-dive 3D printing workshop will also be available for educators who want a more hands-on experience with the tools\, design process\, and classroom applications. Attendance at this introductory session is not a prerequisite for participating in the full-day workshop.
CATEGORIES:3D PRINTING\, ALGORITHMS AND PROGRAMMING\, DIGITAL TOOLS\, TECHNOLOGY AND SOCIETY/INTERACTION OF TECHNOLOGY AND HUMANS
LOCATION:TCNJ\, BSC 104\, 2000 Pennington Rd\, Ewing Township\, NJ 08618\, USA
SEQUENCE:0
UID:100e8bcf0b51576f104b194ee5c06a3f
URL:http://cstanjcspdweek2026.sched.com/event/100e8bcf0b51576f104b194ee5c06a3f
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260803T170000Z
DTEND:20260803T185500Z
SUMMARY:A Deep Dive Discussion: Implementing Innovative AI Initiatives
DESCRIPTION:You’ve heard about the inspirational applications of AI—now let’s talk about how to make them stick. This session is a collaborative\, question-driven space focused on the actualization of the initiatives discussed in the keynote. We will dive into the specifics of district-wide adoption\, exploring how to shift from individual "cool tools" to a cohesive\, school-wide AI culture. Join an open exchange of insights\, strategies\, and lessons learned from the front lines of AI implementation.
CATEGORIES:ARTIFICIAL INTELLIGENCE AND MACHINE LEARNING
LOCATION:TCNJ\, BSC 100\, 2000 Pennington Rd\, Ewing Township\, NJ 08618\, USA
SEQUENCE:0
UID:7798a687b52ddfa7f800914fea769629
URL:http://cstanjcspdweek2026.sched.com/event/7798a687b52ddfa7f800914fea769629
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260803T170000Z
DTEND:20260803T175500Z
SUMMARY:An AI trip on the Magic School Bus (Intro)
DESCRIPTION:This session introduces the integration of AI-powered tools such as MagicSchool AI\, Canva\, Adobe tools\, and Brisk Teaching into elementary classrooms to support both teachers and students. These tools can streamline lesson planning\, enhance creativity\, and provide personalized learning experiences.\n \n Technology has rapidly evolved in recent years\, with artificial intelligence becoming more accessible and practical in everyday education. Tools like MagicSchool AI\, Canva\, Adobe applications (such as Adobe Express)\, and Brisk Teaching are designed specifically to support educators and enhance student learning.\n\nThis workshop will&nbsp\;equip teachers with AI tools that reduce workload and improve instructional quality\, provide students with interactive and creative learning experiences\, introduce age-appropriate AI literacy skills\, prepare students for a future where AI is a common part of daily life.\n \n Attend Part 2 virtually on August 4th\, 2:00 - 4:00 pm .\n\nIf this in-person session is filled to capacity\, you can attend the repeat session virtually on Tuesday\, August 4 at 1:00 - 2:00pm and Part 2 on August 4\, 2:00 - 4:00 pm. There are no capacity limits for the virtual session.
CATEGORIES:ARTIFICIAL INTELLIGENCE AND MACHINE LEARNING
LOCATION:TCNJ\, BSC 101\, 2000 Pennington Rd\, Ewing Township\, NJ 08618\, USA
SEQUENCE:0
UID:add81c989b971dde9507a1dbdd5af0fc
URL:http://cstanjcspdweek2026.sched.com/event/add81c989b971dde9507a1dbdd5af0fc
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260803T170000Z
DTEND:20260803T175500Z
SUMMARY:Modeling AI in the Classroom
DESCRIPTION:Encourage students to use AI responsibly\, by showing them!\n \n Historically\, we've allowed children to teach themselves how to use technology. But let's not allow this for AI! Come join me on how we can model to students how to effectively and responsibly use AI. I'll show examples from my classroom and offer time for you to share what has worked in your classroom.
CATEGORIES:ARTIFICIAL INTELLIGENCE AND MACHINE LEARNING
LOCATION:TCNJ\, SSB 102\, 2000 Pennington Rd\, Ewing Township\, NJ 08618\, USA
SEQUENCE:0
UID:c03888446cf5ece04f17abd39482b1ce
URL:http://cstanjcspdweek2026.sched.com/event/c03888446cf5ece04f17abd39482b1ce
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260803T170000Z
DTEND:20260803T175500Z
SUMMARY:Hands-on Topics in Data Science for Grades 4-7
DESCRIPTION:In this presentation participants will explore steps in the data science process including statistical questions\, data collection\, bias\, data cleaning and analysis\, and graphical displays.\n \nParticipants will be given a brief introduction to steps in the data science process. These include forming good statistical research questions\, collecting data\, cleaning data\, statistics\, exploratory data analysis\, and interpretation of graphical data displays. Special consideration will be given to dealing with bias in data collection and presentation\, and ethical use of data. This presentation will align topics with the new NJ Computer Science standards and will provide materials for use in the classroom and/or further study.
CATEGORIES:DATA SCIENCE
LOCATION:TCNJ\, SSB 103\, 2000 Pennington Rd\, Ewing Township\, NJ 08618\, USA
SEQUENCE:0
UID:a67d545520598dd9b25ca8229efd6dee
URL:http://cstanjcspdweek2026.sched.com/event/a67d545520598dd9b25ca8229efd6dee
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260803T170000Z
DTEND:20260803T185500Z
SUMMARY:Coding with Drones
DESCRIPTION:Join this hands-on workshop to explore how coding with CoDrone can engage students in learning computer science concepts through flight-based challenges. Participants will program drones to complete interactive tasks while building skills in sequencing\, loops\, and problem-solving. No prior coding or drone experience is required.\n \n Bring computer science to life through flight-based\, hands-on learning in this interactive workshop focused on coding with CoDrone. Participants will explore how drones can be used as an engaging platform for teaching core programming concepts such as sequencing\, loops\, conditionals\, variables\, and debugging. By programming drones to complete structured challenges\, educators will experience how abstract coding concepts translate into visible\, real-time actions\, helping make computer science more accessible and motivating for students.\n\n Throughout the session\, participants will engage in scaffolded activities that begin with basic drone control and progress toward more complex\, mission-based coding tasks. These experiences are designed to model how educators can introduce computational thinking in a way that is both developmentally appropriate and highly engaging for learners with no prior coding experience. Emphasis will be placed on inquiry-based learning\, problem-solving\, and iterative design as participants test\, refine\, and improve their code to achieve specific flight objectives.\n\n In addition to hands-on exploration\, the workshop will highlight practical strategies for integrating drone-based coding into existing curricula across grade levels and subject areas. Participants will examine how these activities align with computer science standards and support interdisciplinary connections in math\, science\, and engineering. Guidance will also be provided on classroom management considerations\, grouping strategies\, and resource planning to ensure successful implementation.\n\n By the end of the workshop\, educators will leave with a clear understanding of how to use drones as a tool for teaching computer science\, along with ready-to-use activity ideas and a foundational plan for integrating coding with drones into their own instructional settings.
CATEGORIES:PHYSICAL COMPUTING\, ALGORITHMS AND PROGRAMMING\, DRONES
LOCATION:TCNJ\, BSC 225 West\, 2000 Pennington Rd\, Ewing Township\, NJ 08618\, USA
SEQUENCE:0
UID:1e043c1816fa8a3e14bd45fe5ce74407
URL:http://cstanjcspdweek2026.sched.com/event/1e043c1816fa8a3e14bd45fe5ce74407
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260803T170000Z
DTEND:20260803T185500Z
SUMMARY:Hands-on with Robotics Education through VEX in the Robotics Playground
DESCRIPTION:Ready to launch a robotics program but not sure where to start? This hands-on workshop provides a comprehensive roadmap for bringing VEX Robotics into your middle or high school classroom. After a foundational briefing on curriculum integration and equipment logistics during the morning session\, we’ll move to the Robotics Playground for an immersive build-and-code experience. You’ll gain practical experience assembling hardware and programming movement\, leaving with the technical confidence and instructional strategies needed to transition from an empty lab to a fully functional\, student-led robotics environment.
CATEGORIES:PHYSICAL COMPUTING\, UNPLUGGED ACTIVITIES\, ALGORITHMS AND PROGRAMMING\, DIGITAL TOOLS
LOCATION:TCNJ\, BSC 225 East\, 2000 Pennington Rd\, Ewing Township\, NJ 08618\, USA
SEQUENCE:0
UID:036a59fb56f4d36aa41336c8f6abca44
URL:http://cstanjcspdweek2026.sched.com/event/036a59fb56f4d36aa41336c8f6abca44
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260803T170000Z
DTEND:20260803T175500Z
SUMMARY:Unplugged Activities for Grades 4-8
DESCRIPTION:This in-person professional development session will introduce teachers to engaging unplugged technology activities for grades 4–8 that do not require devices. Participants will explore hands-on lessons that teach coding\, computational thinking\, digital citizenship\, problem-solving\, and data concepts through simple classroom activities. The session will also show how these unplugged activities align with the proposed new New Jersey technology standards and can be easily used in everyday instruction. These activities are especially valuable during unexpected technology issues\, giving teachers meaningful\, ready-to-use lessons that keep students engaged and learning when internet access is unavailable.
CATEGORIES:UNPLUGGED ACTIVITIES\, DIGITAL CITIZENSHIP\, ALGORITHMS AND PROGRAMMING\, COMPUTING SYSTEMS\, TECHNOLOGY AND SOCIETY/INTERACTION OF TECHNOLOGY AND HUMANS
LOCATION:TCNJ\, SSB 105\, 2000 Pennington Rd\, Ewing Township\, NJ 08618\, USA
SEQUENCE:0
UID:6082e0a4ae7a50b8d1f14f42508d6432
URL:http://cstanjcspdweek2026.sched.com/event/6082e0a4ae7a50b8d1f14f42508d6432
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260803T170000Z
DTEND:20260803T175500Z
SUMMARY:Unplugged Activities for PreK-3
DESCRIPTION:This hands-on session introduces early‑elementary teachers to engaging\, device‑free technology activities perfect for young learners. Explore playful lessons that build coding foundations\, computational thinking\, problem‑solving\, and digital citizenship through movement\, storytelling\, and simple classroom materials. You’ll see how these unplugged activities align with New Jersey’s proposed technology standards and can be woven seamlessly into everyday instruction. These ready‑to‑use lessons are especially helpful during tech glitches or low‑device days\, ensuring students stay active\, creative\, and learning.
CATEGORIES:UNPLUGGED ACTIVITIES\, DIGITAL CITIZENSHIP\, ALGORITHMS AND PROGRAMMING\, COMPUTING SYSTEMS\, TECHNOLOGY AND SOCIETY/INTERACTION OF TECHNOLOGY AND HUMANS
LOCATION:TCNJ\, SSB 131\, 2000 Pennington Rd\, Ewing Township\, NJ 08618\, USA
SEQUENCE:0
UID:d9997029242fadf15521d6f1b9c72f03
URL:http://cstanjcspdweek2026.sched.com/event/d9997029242fadf15521d6f1b9c72f03
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260803T170000Z
DTEND:20260803T175500Z
SUMMARY:From Teacher to Builder: Vibe Coding Personalized Classroom Tools with AI Hands-on for PreK-5
DESCRIPTION:This session will give elementary school teachers a clear understanding of what vibe coding is\, why it matters for the future of education\, and how to begin building your own classroom tools. Hands-on segments will give participants the chance to start building a real project they can take back to their students.
CATEGORIES:VIBE CODING\, ARTIFICIAL INTELLIGENCE AND MACHINE LEARNING\, CYBERSECURITY\, COMPUTING SYSTEMS\, DIGITAL TOOLS\, TECHNOLOGY AND SOCIETY/INTERACTION OF TECHNOLOGY AND HUMANS\, WEB DESIGN\, LESSON PLANNING WITH AI
LOCATION:TCNJ\, BSC 224\, 2000 Pennington Rd\, Ewing Township\, NJ 08618\, USA
SEQUENCE:0
UID:1b0c45f2517f6d6a8dbdcfca6cb8ddde
URL:http://cstanjcspdweek2026.sched.com/event/1b0c45f2517f6d6a8dbdcfca6cb8ddde
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260803T180000Z
DTEND:20260803T200000Z
SUMMARY:From Blocks to Brilliance: A Smooth Transition to Text-Based Programming with p5.js
DESCRIPTION:Bridge the gap from block-based to text-based coding using p5.js\, a creative\, browser-based platform that blends visual design with JavaScript. Discover how the transition to text-based programming can be approachable\, creative\, and fun\, as students build coding confidence through hands-on\, visually engaging projects.\n \n Block-based coding effectively introduces young learners to the fundamentals of programming\, but continued growth requires transitioning to text-based code. p5.js offers an ideal bridge between the two\, combining the creativity of visual expression with the structure of JavaScript. Through this accessible\, browser-based platform\, students can apply familiar coding concepts while developing text-based syntax and logic skills.\n\n This session will demonstrate how p5.js supports an engaging\, forgiving learning experience that promotes persistence\, creativity\, and problem-solving. Educators will explore how p5.js links computing with art\, mathematics\, and design\, helping students see programming as both expressive and analytical.\n\n Participants will engage in hands-on coding activities\, starting with foundational sketches and advancing to interactive\, visually rich projects. The session will also highlight classroom management strategies\, free resources\, and best practices for integrating p5.js using Open Processing and similar tools. Attendees will leave with sample code\, ready-to-use projects\, and strategies to inspire confidence and self-efficacy in their students’ coding journeys.
CATEGORIES:ALGORITHMS AND PROGRAMMING
LOCATION:TCNJ\, BSC 100\, 2000 Pennington Rd\, Ewing Township\, NJ 08618\, USA
SEQUENCE:0
UID:f2c9fd9243feaaa6d04525ee8efb7ae6
URL:http://cstanjcspdweek2026.sched.com/event/f2c9fd9243feaaa6d04525ee8efb7ae6
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260803T180000Z
DTEND:20260803T193000Z
SUMMARY:AI Literacy in Elementary and Middle School
DESCRIPTION:Learners are already interacting with AI through everyday tools like voice assistants\, face recognition\, and recommendation systems. This session explores how educators can introduce AI concepts in developmentally appropriate ways—starting with unplugged play\, moving into ethical discussions\, and building toward early prompt engineering and machine learning experiences. Participants will leave with practical strategies\, tools\, and lesson ideas for Elementary and Middle School classrooms.
CATEGORIES:ARTIFICIAL INTELLIGENCE AND MACHINE LEARNING\, DIGITAL CITIZENSHIP\, CLIMATE CHANGE AND SUSTAINABILITY\, ALGORITHMS AND PROGRAMMING\, COMPUTING SYSTEMS\, DIGITAL TOOLS\, PHYSICAL COMPUTING
LOCATION:TCNJ\, SSB 103\, 2000 Pennington Rd\, Ewing Township\, NJ 08618\, USA
SEQUENCE:0
UID:4c7286583f6f150ad771e41dfa336c99
URL:http://cstanjcspdweek2026.sched.com/event/4c7286583f6f150ad771e41dfa336c99
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260803T180000Z
DTEND:20260803T193000Z
SUMMARY:Monster Multiplier: Computer Science\, AI\, and Inclusive STEM Learning in Action
DESCRIPTION:Experience firsthand how playful\, hands-on design challenges can serve as engaging entry points into core computer science concepts. Using a playful\, team-based monster-replicating challenge as the anchor activity\, we explore the foundational CS concept of input → process → output. Then we’ll explore how we might use open-source AI platforms to adapt the lesson to support differentiated instruction for diverse learners\, revisiting the anchor activity from multiple learner perspectives. Then we’ll switch gears and dive into student-facing AI\, using it as a tool for building personal communication and creative thinking skills rather than a substitute for their own ideas. Leave with practical strategies\, ready-to-use activities\, and a clear framework for connecting computer science\, hands-on STEM\, and inclusive pedagogy across the K–8 classroom.\n \n In this highly interactive session\, educators will experience how a simple\, tech-free building challenge can serve as a powerful entry point into the basics of computer science\, differentiated instructional design\, and responsible AI integration\, all without a single line of code. Participants will engage in a fast-paced\, team-based monster-replicating challenge that brings the foundational computer science concepts of input → process → output to life. Working in teams of three\, each participant takes on a rotating role\, builder\, describer\, and reconstructor\, experiencing firsthand how clarity\, sequencing\, and precision directly shape outcomes. The debrief surfaces natural connections to algorithms\, debugging\, and the kind of communication skills that underpin both strong writing and strong computational thinking.\n\n The session is intentionally designed as a low-floor\, high-engagement experience accessible to all educators\, regardless of CS background. No prior knowledge of computer science is assumed\, and no technology is required for the core activity. At the same time\, it offers high ceilings and wide walls\, the same monster build that introduces algorithms to a kindergartener can spark rich conversation about instructional equity\, learner variability\, and the design of inclusive learning environments for seasoned educators.\n\n A central focus of the second part of this session is modeling how AI can help teachers rapidly differentiate instruction without starting from scratch. Participants revisit the monster challenge through AI-generated variations of the same activity\, each designed to support different learner needs. This allows educators to experience firsthand how small shifts in language\, structure\, and scaffolding can significantly impact access and outcomes. The facilitator then pulls back the curtain\, sharing the AI prompts used to generate these adaptations and walking the group through the prompting process live. Key strategies are discussed\, including how to write prompts grounded in specific learning goals\, how to describe a learner profile with enough clarity to generate useful responses\, and how feedback loops between teacher\, student\, and AI can refine both instruction and output over time.\n\n The final segment of the workshop shifts the lens from teacher-facing to student-facing AI use. Participants explore how to model AI as a tool that strengthens student thinking\, communication\, and creativity rather than replacing it. Through a playful\, game-based experience\, educators see how structured prompting and iterative feedback can help students clarify their ideas\, strengthen their writing\, and deepen engagement. This also offers a natural ELA extension through storytelling and descriptive writing.\n\n Throughout the session\, participants will experience strategies for differentiation\, collaboration\, and student-centered facilitation that honor diverse learners and multiple entry points. Participants will leave with a ready-to-use unplugged CS activity adaptable across grades K–5\, a live-modeled AI prompting framework for generating differentiated lesson materials\, and a student-facing AI approach they can bring back to their classrooms right away. Most importantly\, they will leave with increased confidence that CS and AI integration does not require a technology background\, it requires curiosity\, strong instructional design\, and a willingness to build a monster.
CATEGORIES:ARTIFICIAL INTELLIGENCE AND MACHINE LEARNING\,DIGITAL CITIZENSHIP\,ALGORITHMS AND PROGRAMMING\,COMPUTING SYSTEMS\,TECHNOLOGY AND SOCIETY/INTERACTION OF TECHNOLOGY AND HUMANS\,LESSON PLANNING WITH AI
LOCATION:TCNJ\, BSC 222\, 2000 Pennington Rd\, Ewing Township\, NJ 08618\, USA
SEQUENCE:0
UID:0065a2f487d685a96a4b6618a7f6099f
URL:http://cstanjcspdweek2026.sched.com/event/0065a2f487d685a96a4b6618a7f6099f
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260803T180000Z
DTEND:20260803T185500Z
SUMMARY:Puppets Can Teach Computer Science?
DESCRIPTION:Can puppets help students understand computer science concepts? In this engaging and unconventional session\, I’ll share how I used character-driven storytelling to teach coding concepts throughout the school year.\n\nUsing a cast of classroom puppets—including Count Hackula\, Waffles\, and Sammy the Sandwich I created short “mini puppet shows” that introduced and reinforced topics like sequencing\, loops\, conditionals\, and debugging. These performances helped transform abstract ideas into relatable\, narrative-driven experiences that kept students attentive and excited to participate.\n\nAttendees will see real examples of these puppet-integrated lessons and learn how storytelling can lower barriers to entry\, especially for younger learners or those intimidated by coding. I’ll also share practical strategies for incorporating puppets (or simple storytelling techniques) into existing computer science curricula—no theater background required.\n\nThis session is ideal for K–8 educators\, technology teachers\, and anyone looking to make computer science more interactive\, inclusive\, and fun. \n\nMy puppets will also making an appearance during the presentation
CATEGORIES:COMPUTING SYSTEMS
LOCATION:TCNJ\, BSC 225 East\, 2000 Pennington Rd\, Ewing Township\, NJ 08618\, USA
SEQUENCE:0
UID:354b5fe9d61e3978dfb7901e8cd06b70
URL:http://cstanjcspdweek2026.sched.com/event/354b5fe9d61e3978dfb7901e8cd06b70
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260803T180000Z
DTEND:20260803T185500Z
SUMMARY:Cybersecurity in AI
DESCRIPTION:In this workshop we are going to explore how Attackers(Social Engineering and Injection Attacks) and Defenders are leveraging AI Tools to their advantage and activities that you can bring back to the classroom.
CATEGORIES:CYBERSECURITY
LOCATION:TCNJ\, SSB 102\, 2000 Pennington Rd\, Ewing Township\, NJ 08618\, USA
SEQUENCE:0
UID:d0b26b1d8e4a22b2853f984941d6a30b
URL:http://cstanjcspdweek2026.sched.com/event/d0b26b1d8e4a22b2853f984941d6a30b
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260803T180000Z
DTEND:20260803T200000Z
SUMMARY:Physical Computing with micro:bits: Lessons\, Challenges and Teacher Tools (Intermediate)
DESCRIPTION:Many younger learners disengage from script-based programming before mastering foundational concepts. This session demonstrates how physical computing with Microbits bridges that gap—teaching identical computational foundations (variables\, loops\, conditionals\, functions\, even basic OOP) through tangible\, immediate feedback rather than abstract syntax.\n\n We'll explore three interconnected tools:\n Microbits as a Foundation-First Platform — How to scaffold the same concepts from your Python curriculum (Load → Structure → Analyze → Visualize → Interact) using hardware as the "output" instead of a terminal or visualization library. Real demo of a 6th-grade dance routine project.\n\n The Challenge Creator App — An interactive tool built with Claude that generates differentiated microbit challenges on demand. You'll see how it works live: upload a challenge template\, select a difficulty level\, and get a fresh\, student-ready problem.\n\n Standards-Aligned AI Curriculum Co-Design — The system behind the tool: how to prompt Claude with your CSTA and NGSS standards framework\, lesson templates\, and Python curriculum scope\, so it generates challenges that are pedagogically consistent AND standards-aligned. We'll discuss prompt engineering for reproducibility and what happens when you iterate.\n \n The result: fewer students lost to syntax frustration\, stronger conceptual foundations\, and reusable\, scalable challenge generation.\n \n Standards to highlight:\n CSTA 2-AP-10 (decomposition via functions)\n CSTA 2-AP-12 (variables and data types)\n NGSS MS-ETS1-1 (design and iteration)\n \n Physical computing offers a powerful antidote to early disengagement from programming. When younger learners struggle with script-based syntax\, they often abandon computational thinking altogether—even though they possess the foundational concepts needed to succeed. This session presents a pedagogical framework and toolkit for teaching core programming concepts through Microbits\, where every keystroke produces immediate\, tangible feedback.\n \nThe Core Problem:\n Students aged 11–14 frequently hit a motivation wall in text-based programming. The abstraction between code and outcome feels disconnected\; errors are opaque\; success feels distant. Simultaneously\, physical computing platforms like Microbits offer rich\, real-time feedback—but many educators treat them as separate from "real" programming curricula. This session bridges that divide.\n\n What Participants Will Learn:\n 1. Teaching Identical Foundations via Hardware\n We'll map the same computational concepts from a rigorous Python curriculum—variables\, loops\, conditionals\, functions\, and even basic object-oriented principles—onto Microbits. The "Load → Structure → Analyze → Visualize → Interact" pipeline works just as well when your output is a servo\, an LED\, or a sensor reading as when it's a pandas DataFrame. Live demo includes a 6th-grade choreographed dance routine project that teaches sequencing\, state management\, and event-driven logic without a single print statement.\n 2. The Challenge Creator App: AI-Powered Differentiation\n A custom interactive tool—built collaboratively with Claude—generates fresh\, difficulty-leveled microbit challenges on demand. Participants will see it in action: upload a challenge template\, select a target grade level and difficulty tier\, and receive a student-ready problem within seconds. This solves the scaling problem: how do you maintain pedagogical consistency while creating enough variety to prevent boredom and support differentiation?\n 3. Standards-Aligned Curriculum Co-Design with AI\n Behind the Challenge Creator lies a replicable prompt-engineering workflow. By feeding Claude your CSTA and NGSS standards framework\, lesson plan templates\, and Python curriculum scope\, you can generate challenges that are both pedagogically sound AND officially aligned—without manual mapping. We'll discuss:\n \n How to structure your knowledge base for Claude (what goes in\, what stays out)\n Prompt patterns that produce reproducible\, high-quality challenges\n When to iterate vs. when to trust the system\n Privacy and intellectual property considerations\n \n Why This Matters:\n The goal is not to replace teacher judgment—it's to automate the routine\, freeing you to focus on formative assessment\, student confidence-building\, and iteration. Participants will leave with a replicable framework they can adapt to their own hardware platforms\, grade levels\, and curricula.\n \nRelevant Standards:\n CSTA 2-AP-10: Decomposition and function design\n CSTA 2-AP-12: Variables\, data types\, and state\n CSTA 2-AP-16: Implementing algorithms (loops\, conditionals)\n NGSS MS-ETS1-1: Engineering design process (define\, design\, test\, improve)\n NGSS MS-PS4-3: Wave properties and digital signals (if incorporating sensor work)\n \n Audience:\n Middle school CS/STEM teachers\, robotics educators\, and anyone scaling physical computing curricula. No prior experience with Microbit...
CATEGORIES:PHYSICAL COMPUTING\, ALGORITHMS AND PROGRAMMING\, LESSON PLANNING WITH AI
LOCATION:TCNJ\, SSB 131\, 2000 Pennington Rd\, Ewing Township\, NJ 08618\, USA
SEQUENCE:0
UID:b023536c98ee39fb180c4264b4ca5d3e
URL:http://cstanjcspdweek2026.sched.com/event/b023536c98ee39fb180c4264b4ca5d3e
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260803T180000Z
DTEND:20260803T185500Z
SUMMARY:Hands-On\, Accessible Solutions for Computer Science & AI with LEGO Education!
DESCRIPTION:Join LEGO Education for a hands-on session that brings Computer Science and AI to life through engaging\, accessible learning experiences. Explore how to support all students with tools that make complex concepts approachable\, while building critical thinking\, creativity\, and problem-solving skills. Participants will work directly with new LEGO Education Computer Science & AI solutions and leave with practical\, classroom-ready strategies to integrate meaningful\, standards-aligned learning into any environment. \n\nThis engaging\, hands-on session is designed to explore how educators can effectively support all students with accessible\, inclusive solutions for Computer Science and Artificial Intelligence in today’s rapidly evolving technological landscape. As schools continue to navigate the increasing importance of computational thinking\, digital literacy\, and AI awareness\, this session will provide practical strategies and tools to bring these concepts to life in meaningful and equitable ways.\n\nParticipants will have the opportunity to work directly with LEGO Education’s newest Computer Science & AI solutions\, experiencing firsthand how hands-on\, inquiry-based learning can deepen student understanding and engagement. Through guided exploration\, educators will discover how these tools empower students to move beyond passive learning—encouraging them to build\, test\, iterate\, and problem-solve as they develop critical skills aligned to modern standards and future-ready competencies.\n\nThis session is intentionally designed to model instructional practices that promote active learning\, collaboration\, and creativity. Educators will learn how to scaffold complex CS & AI concepts in ways that are approachable for diverse learners\, ensuring that every student—regardless of background or prior experience—can participate and succeed. From foundational coding principles to emerging AI concepts\, participants will explore how to integrate these ideas into existing curricula through flexible\, standards-aligned pathways.\n\nBy the end of the session\, attendees will walk away with actionable insights\, classroom-ready strategies\, and a clear understanding of how to implement iterative\, student-centered learning experiences that make Computer Science and AI both accessible and impactful. Whether you are just beginning your CS journey or looking to expand and enhance your current programming\, this experience will equip you with the tools and confidence to bring meaningful\, hands-on innovation into your classroom. \n\n\n
CATEGORIES:PHYSICAL COMPUTING\, ARTIFICIAL INTELLIGENCE AND MACHINE LEARNING\, ALGORITHMS AND PROGRAMMING\, COMPUTING SYSTEMS\, DIGITAL CITIZENSHIP\, DIGITAL TOOLS\, TECHNOLOGY AND SOCIETY/INTERACTION OF TECHNOLOGY AND HUMANS
LOCATION:TCNJ\, SSB 105\, 2000 Pennington Rd\, Ewing Township\, NJ 08618\, USA
SEQUENCE:0
UID:00824c249dfaa9983a1a2b5ffd106b81
URL:http://cstanjcspdweek2026.sched.com/event/00824c249dfaa9983a1a2b5ffd106b81
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260803T180000Z
DTEND:20260803T185500Z
SUMMARY:Get Creative with a Makey Makey
DESCRIPTION:This session will start with the Makey Makey basics and progress to include creative projects and coding.\n \n Welcome to the world of Makey Makey! We will begin with some basics of using Makey Makey by testing everyday items for conductivity and building simple circuits. We will proceed to incorporate project ideas that will get you thinking creatively\, and end with how to integrate Scratch coding to level up your Makey Makey game.
CATEGORIES:PHYSICAL COMPUTING\, DIGITAL TOOLS
LOCATION:TCNJ\, BSC 101\, 2000 Pennington Rd\, Ewing Township\, NJ 08618\, USA
SEQUENCE:0
UID:51ea30204a96bd6a086ea7184ad5d76d
URL:http://cstanjcspdweek2026.sched.com/event/51ea30204a96bd6a086ea7184ad5d76d
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260803T180000Z
DTEND:20260803T185500Z
SUMMARY:From Teacher to Builder: Vibe Coding Personalized Classroom Tools with AI Hands-on for Middle School
DESCRIPTION:This session will give middle school teachers a clear understanding of what vibe coding is\, why it matters for the future of education\, and how to begin building your own classroom tools. Hands-on segments will give participants the chance to start building a real project they can take back to their students.
CATEGORIES:VIBE CODING\, ARTIFICIAL INTELLIGENCE AND MACHINE LEARNING\, CYBERSECURITY\, COMPUTING SYSTEMS\, DIGITAL TOOLS\, TECHNOLOGY AND SOCIETY/INTERACTION OF TECHNOLOGY AND HUMANS\, WEB DESIGN\, LESSON PLANNING WITH AI
LOCATION:TCNJ\, BSC 224\, 2000 Pennington Rd\, Ewing Township\, NJ 08618\, USA
SEQUENCE:0
UID:509f4f058e35218bb08cb0949a17ce93
URL:http://cstanjcspdweek2026.sched.com/event/509f4f058e35218bb08cb0949a17ce93
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260803T190000Z
DTEND:20260803T200000Z
SUMMARY:Unprepared by Design: How the Absence of AI Curriculum Is Creating a New Generation of Left Behind Students
DESCRIPTION:During COVID-19 some students logged on. Others disappeared. The digital divide did not create that gap. It revealed it. Artificial intelligence is doing the same thing right now.\n \n This session uses the Art as the Classroom framework to examine how the absence of AI curriculum functions as a systemic failure and offers educators practical strategies for building AI literacy before the gap becomes a canyon. Participants will leave with concrete tools they can implement immediately without waiting for district permission.\n \n The absence of artificial intelligence literacy in K-12 curriculum is quietly replicating the conditions that produced the COVID-19 digital divide. During the pandemic\, students without access to devices and reliable internet disappeared from their own education while their peers advanced. Research now confirms that the same pattern is emerging around AI literacy. According to The 74 Million\, 68% of teachers received no formal AI training during the 2024 to 2025 school year. Only 14.13% of U.S. school districts had established formal AI policies as of May 2024 (Zhou et al.\, 2025). A RAND Corporation study found that teachers and principals in higher-poverty schools are significantly less likely to use AI tools or receive guidance\, and only 6 in 10 high-poverty districts will have trained teachers by fall 2025 compared to nearly all low-poverty districts. This is not only an economic divide. It is a curricular and institutional one that affects students across income levels whose schools have not yet integrated AI literacy into classroom practice.\n\n This session applies two original frameworks developed by the presenter to examine and respond to this growing gap. Glass House Conditioning\, a positional model of conditional belonging\, provides a theoretical lens for understanding how institutions condition students from marginalized communities to accept exclusion from emerging technologies as normal rather than as a systemic failure requiring intervention. Art as the Classroom\, a pedagogical framework examining culture and creativity as vehicles for learning when formal institutions fall short\, offers a practical bridge for educators seeking to introduce AI literacy through the cultural touchpoints students already inhabit including music production\, content creation\, social media\, and gaming.\n \n Participants will examine current national data on AI literacy gaps across K-12 education\, explore the intersection of Glass House Conditioning and digital equity\, and apply the Art as the Classroom framework through structured discussion\, individual reflection\, and a collaborative scenario-based group activity. The session closes with a commitment exercise designed to help educators identify one concrete AI literacy strategy they will implement before the next school year begins.\n
CATEGORIES:ARTIFICIAL INTELLIGENCE AND MACHINE LEARNING\, TECHNOLOGY AND SOCIETY/INTERACTION OF TECHNOLOGY AND HUMANS\, LESSON PLANNING WITH AI\, DIGITAL CITIZENSHIP\, DIGITAL TOOLS\, NETWORKING\, PROJECT-BASED LEARNING
LOCATION:TCNJ\, BSC 104\, 2000 Pennington Rd\, Ewing Township\, NJ 08618\, USA
SEQUENCE:0
UID:d1cead2dfa7a3c9d22417d8b601ea030
URL:http://cstanjcspdweek2026.sched.com/event/d1cead2dfa7a3c9d22417d8b601ea030
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260803T190000Z
DTEND:20260803T191500Z
SUMMARY:Puppets Can Teach Computer Science?
DESCRIPTION:Can puppets help students understand computer science concepts? In this engaging and unconventional session\, I’ll share how I used character-driven storytelling to teach coding concepts throughout the school year.\n\nUsing a cast of classroom puppets—including Count Hackula\, Waffles\, and Sammy the Sandwich I created short “mini puppet shows” that introduced and reinforced topics like sequencing\, loops\, conditionals\, and debugging. These performances helped transform abstract ideas into relatable\, narrative-driven experiences that kept students attentive and excited to participate.\n\nAttendees will see real examples of these puppet-integrated lessons and learn how storytelling can lower barriers to entry\, especially for younger learners or those intimidated by coding. I’ll also share practical strategies for incorporating puppets (or simple storytelling techniques) into existing computer science curricula—no theater background required.\n\nThis session is ideal for K–8 educators\, technology teachers\, and anyone looking to make computer science more interactive\, inclusive\, and fun. \n\nMy puppets will also making an appearance during the presentation
CATEGORIES:COMPUTING SYSTEMS
LOCATION:TCNJ\, BSC 225 East\, 2000 Pennington Rd\, Ewing Township\, NJ 08618\, USA
SEQUENCE:0
UID:8d620d53c66bba889dec893cddb2b8ba
URL:http://cstanjcspdweek2026.sched.com/event/8d620d53c66bba889dec893cddb2b8ba
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260803T190000Z
DTEND:20260803T200000Z
SUMMARY:Cybersecurity Meetup Standards and Resources
DESCRIPTION:These informal\, end‑of‑day meetups give K–12 educators a dedicated space to connect with colleagues who teach similar grade levels. Teachers can share insights from the day’s sessions\, compare classroom experiences\, discuss challenges\, and exchange practical strategies that support computer science and AI learning. Whether you’re looking to reflect on new ideas\, troubleshoot with peers\, or build ongoing professional relationships\, these meetups offer a supportive environment for meaningful conversation and collaboration.
CATEGORIES:CYBERSECURITY
LOCATION:TCNJ\, SSB 102\, 2000 Pennington Rd\, Ewing Township\, NJ 08618\, USA
SEQUENCE:0
UID:c66b7347554023d76de491219df01df8
URL:http://cstanjcspdweek2026.sched.com/event/c66b7347554023d76de491219df01df8
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260803T190000Z
DTEND:20260803T200000Z
SUMMARY:Elementary Meetup Standards and Resources
DESCRIPTION:These informal\, end‑of‑day meetups give K–12 educators a dedicated space to connect with colleagues who teach similar grade levels. Teachers can share insights from the day’s sessions\, compare classroom experiences\, discuss challenges\, and exchange practical strategies that support computer science and AI learning. Whether you’re looking to reflect on new ideas\, troubleshoot with peers\, or build ongoing professional relationships\, these meetups offer a supportive environment for meaningful conversation and collaboration.
CATEGORIES:NETWORKING\, COLLABORATION
LOCATION:TCNJ\, BSC 225 East\, 2000 Pennington Rd\, Ewing Township\, NJ 08618\, USA
SEQUENCE:0
UID:91065b4db385200fb66238a0262abc2d
URL:http://cstanjcspdweek2026.sched.com/event/91065b4db385200fb66238a0262abc2d
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260803T190000Z
DTEND:20260803T200000Z
SUMMARY:High School Meetup Standards and Resources
DESCRIPTION:These informal\, end‑of‑day meetups give K–12 educators a dedicated space to connect with colleagues who teach similar grade levels. Teachers can share insights from the day’s sessions\, compare classroom experiences\, discuss challenges\, and exchange practical strategies that support computer science and AI learning. Whether you’re looking to reflect on new ideas\, troubleshoot with peers\, or build ongoing professional relationships\, these meetups offer a supportive environment for meaningful conversation and collaboration.
CATEGORIES:NETWORKING\, COLLABORATION
LOCATION:TCNJ\, BSC 101\, 2000 Pennington Rd\, Ewing Township\, NJ 08618\, USA
SEQUENCE:0
UID:3a1585108edc4b26dd8bcf88eec5ac9b
URL:http://cstanjcspdweek2026.sched.com/event/3a1585108edc4b26dd8bcf88eec5ac9b
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260803T190000Z
DTEND:20260803T200000Z
SUMMARY:Middle School Meetup Standards and Resources
DESCRIPTION:These informal\, end‑of‑day meetups give K–12 educators a dedicated space to connect with colleagues who teach similar grade levels. Teachers can share insights from the day’s sessions\, compare classroom experiences\, discuss challenges\, and exchange practical strategies that support computer science and AI learning. Whether you’re looking to reflect on new ideas\, troubleshoot with peers\, or build ongoing professional relationships\, these meetups offer a supportive environment for meaningful conversation and collaboration.
CATEGORIES:NETWORKING\, COLLABORATION
LOCATION:TCNJ\, BSC 225 West\, 2000 Pennington Rd\, Ewing Township\, NJ 08618\, USA
SEQUENCE:0
UID:8d285a31f6e008d6d7eab53443b4b323
URL:http://cstanjcspdweek2026.sched.com/event/8d285a31f6e008d6d7eab53443b4b323
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260803T190000Z
DTEND:20260803T200000Z
SUMMARY:Hands-On\, Accessible Solutions for Computer Science & AI with LEGO Education!
DESCRIPTION:Join LEGO Education for a hands-on session that brings Computer Science and AI to life through engaging\, accessible learning experiences. Explore how to support all students with tools that make complex concepts approachable\, while building critical thinking\, creativity\, and problem-solving skills. Participants will work directly with new LEGO Education Computer Science & AI solutions and leave with practical\, classroom-ready strategies to integrate meaningful\, standards-aligned learning into any environment. \n\nThis engaging\, hands-on session is designed to explore how educators can effectively support all students with accessible\, inclusive solutions for Computer Science and Artificial Intelligence in today’s rapidly evolving technological landscape. As schools continue to navigate the increasing importance of computational thinking\, digital literacy\, and AI awareness\, this session will provide practical strategies and tools to bring these concepts to life in meaningful and equitable ways.\n\nParticipants will have the opportunity to work directly with LEGO Education’s newest Computer Science & AI solutions\, experiencing firsthand how hands-on\, inquiry-based learning can deepen student understanding and engagement. Through guided exploration\, educators will discover how these tools empower students to move beyond passive learning—encouraging them to build\, test\, iterate\, and problem-solve as they develop critical skills aligned to modern standards and future-ready competencies.\n\nThis session is intentionally designed to model instructional practices that promote active learning\, collaboration\, and creativity. Educators will learn how to scaffold complex CS & AI concepts in ways that are approachable for diverse learners\, ensuring that every student—regardless of background or prior experience—can participate and succeed. From foundational coding principles to emerging AI concepts\, participants will explore how to integrate these ideas into existing curricula through flexible\, standards-aligned pathways.\n\nBy the end of the session\, attendees will walk away with actionable insights\, classroom-ready strategies\, and a clear understanding of how to implement iterative\, student-centered learning experiences that make Computer Science and AI both accessible and impactful. Whether you are just beginning your CS journey or looking to expand and enhance your current programming\, this experience will equip you with the tools and confidence to bring meaningful\, hands-on innovation into your classroom. \n\n\n
CATEGORIES:PHYSICAL COMPUTING\, ARTIFICIAL INTELLIGENCE AND MACHINE LEARNING\, ALGORITHMS AND PROGRAMMING\, COMPUTING SYSTEMS\, DIGITAL CITIZENSHIP\, DIGITAL TOOLS\, TECHNOLOGY AND SOCIETY/INTERACTION OF TECHNOLOGY AND HUMANS
LOCATION:TCNJ\, SSB 105\, 2000 Pennington Rd\, Ewing Township\, NJ 08618\, USA
SEQUENCE:0
UID:9e5d09efb3cd2ff3f6a9ae90814628e5
URL:http://cstanjcspdweek2026.sched.com/event/9e5d09efb3cd2ff3f6a9ae90814628e5
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260803T190000Z
DTEND:20260803T200000Z
SUMMARY:Vibe Coding Meetup
DESCRIPTION:These informal\, end‑of‑day meetups give K–12 educators a dedicated space to connect with colleagues who teach similar grade levels. Teachers can share insights from the day’s sessions\, compare classroom experiences\, discuss challenges\, and exchange practical strategies that support computer science and AI learning. Whether you’re looking to reflect on new ideas\, troubleshoot with peers\, or build ongoing professional relationships\, these meetups offer a supportive environment for meaningful conversation and collaboration.
CATEGORIES:VIBE CODING\, ARTIFICIAL INTELLIGENCE AND MACHINE LEARNING\, CYBERSECURITY\, COMPUTING SYSTEMS\, DIGITAL TOOLS\, TECHNOLOGY AND SOCIETY/INTERACTION OF TECHNOLOGY AND HUMANS\, WEB DESIGN\, LESSON PLANNING WITH AI
LOCATION:TCNJ\, BSC 224\, 2000 Pennington Rd\, Ewing Township\, NJ 08618\, USA
SEQUENCE:0
UID:d99ffd19ce085c8fb93e97f879a2ccdc
URL:http://cstanjcspdweek2026.sched.com/event/d99ffd19ce085c8fb93e97f879a2ccdc
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260804T120000Z
DTEND:20260804T150000Z
SUMMARY:Beyond the Prompt: Hands-On AI Storytelling for the K–5 Classroom
DESCRIPTION:What if students didn’t just use AI—but directed it? In this hands-on session\, educators will learn how to guide K–5 students in creating 3D-style characters and stories using simple\, accessible AI tools. This approach blends creative writing\, storytelling\, and computer science in a way that’s engaging\, developmentally appropriate\, and aligned to NJSLS-CS standards. Participants will leave with a ready-to-use lesson they can implement right away.\n \n AI is quickly becoming part of everyday life\, and elementary students need early\, meaningful experiences that help them understand how it works and how to use it responsibly. This session introduces a classroom-tested\, “creative first” approach to AI literacy that makes complex ideas accessible for young learners.\n \n Using a simple\, structured workflow\, participants will learn how students can use AI tools (text\, image\, and voice) to create 3D-style characters and short story scenes—connecting naturally to skills in writing\, design\, and computational thinking.\n \n Throughout the session\, we will focus on practical strategies teachers can bring directly into their classrooms\, including:\n Prompting as a process\n Teaching students that prompts are clear\, step-by-step instructions—helping build early understanding of algorithms and logical thinking\n \n Storytelling through design\n Supporting students in developing characters\, settings\, and narratives while using AI as a creative tool—not a replacement for thinking\n \n Human-centered AI use\n Helping students understand their role as the creator\, with an emphasis on decision-making\, ownership\, and responsible use\n \n This is a highly interactive session where participants will experience the lesson as learners\, then reflect as educators. Time will be built in for discussion\, adaptation across grade levels\, and planning for classroom use.\n \n Participants will leave with:\n A ready-to-use lesson plan\n A clear\, repeatable workflow\n Strategies for integrating AI into existing curriculum without needing advanced tech skills or materials"
CATEGORIES:ARTIFICIAL INTELLIGENCE AND MACHINE LEARNING\, DIGITAL CITIZENSHIP\, ALGORITHMS AND PROGRAMMING\, COMPUTING SYSTEMS\, DIGITAL TOOLS\, TECHNOLOGY AND SOCIETY/INTERACTION OF TECHNOLOGY AND HUMANS\, VIBE CODING
LOCATION:Virtual\, The College of New Jersey\, NJ\, USA
SEQUENCE:0
UID:0899dafd314911f62e936a09fa31bd8f
URL:http://cstanjcspdweek2026.sched.com/event/0899dafd314911f62e936a09fa31bd8f
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260804T120000Z
DTEND:20260804T150000Z
SUMMARY:Coding Stories & Games with AI Lesson Design (Elementari) Session 1
DESCRIPTION:This virtual two-session professional development helps K–12 educators integrate computer science (CS) into their existing curriculum through interactive storytelling and AI-supported lesson design. Teachers explore how students can create and share projects such as choose-your-own-adventure stories\, escape room games\, and app-style experiences that combine writing\, visuals\, audio\, and interactivity to deepen content learning across subjects. Educators begin by experiencing a student-facing project and then use the Elementari AI lesson generator to create a standards-aligned lesson tailored to their grade level\, topic\, and instructional time. Each lesson includes a structured student writing organizer\, built-in scaffolds (such as sentence starters and word banks)\, and assessment tools to support multilingual learners and diverse student needs. In the second session\, teachers test and refine their lessons through peer feedback. By the end they will leave with a tested\, classroom-ready lesson and a free upgrade to use Elementari will all their students. This virtual 2-day (6-hour) professional development helps K–12 educators integrate computer science (CS) and artificial intelligence (AI) into their existing curriculum through interactive\, cross-curricular lesson design. Using Elementari\, teachers design lessons where students create and publish projects that connect coding with writing\, storytelling\, and content learning. The focus is on making CS integration practical\, accessible\, and aligned to diverse student needs\, including multilingual learners. By the end of the PD\, educators will create a tested\, classroom-ready Elementari lesson. Each lesson includes a standards-aligned plan\, a student writing organizer with built-in scaffolds (such as sentence starters and word banks)\, assessment tools\, and a clear strategy for classroom implementation. Session 1: Experience Learning and Generate a Classroom Lesson Educators begin by working through a guided Elementari activity from a student perspective. This experience demonstrates how coding supports writing and storytelling while introducing key CS concepts such as sequencing\, events\, functions\, interactivity\, and debugging. Participants then explore how students create interactive projects such as choose-your-own-adventure stories\, escape room games\, and app-style experiences. These projects combine writing and coding with built-in supports such as structured organizers\, scaffolded prompts\, illustration libraries\, and options for recorded voiceovers\, music\, sound effects\, and multiple story paths. They will also review a range of student published projects from multilingual learners to students with diverse needs to see how all students can succeed and express themselves through writing and coding. In the second half of the session\, educators transition from learner to designer. Using the Elementari AI lesson generator\, they input their grade level\, topic\, and instructional time. The tool generates a complete lesson\, including writing supports\, organizers\, assessment materials\, and standards alignment. Session 2: Test\, Refine\, and Plan for Implementation Educators review and analyze their AI-generated lessons\, focusing on clarity\, alignment\, and accessibility. They evaluate how effectively the lesson supports student writing\, content learning\, and differentiation\, and identify areas for refinement. Participants also examine how the AI lesson generator works\, including prompting strategies\, how structured lesson components are generated\, and how to evaluate outputs for accuracy\, bias\, and alignment to instructional goals. Through peer feedback and collaborative testing\, educators revise their lessons and strengthen scaffolds\, differentiation\, and student supports. They also explore classroom strategies such as peer feedback routines\, group roles\, and collaborative structures. The session concludes with implementation planning. Educators determine where the lesson fits within their curriculum\, how it will be delivered\, and how it will support their students. Teachers leave with a tested\, classroom-ready lesson and a clear plan for implementation.
CATEGORIES:ARTIFICIAL INTELLIGENCE AND MACHINE LEARNING\, DIGITAL CITIZENSHIP\, ALGORITHMS AND PROGRAMMING\, DIGITAL TOOLS\, LESSON PLANNING WITH AI\, TECH OR RESOURCE SWAP
LOCATION:Virtual\, The College of New Jersey\, NJ\, USA
SEQUENCE:0
UID:5e99ce3dd3e923e65c66d5819ca0b8b8
URL:http://cstanjcspdweek2026.sched.com/event/5e99ce3dd3e923e65c66d5819ca0b8b8
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260804T130000Z
DTEND:20260804T160000Z
SUMMARY:Introduction to Educator AI Tools and Prompting 6-12
DESCRIPTION:A half-day workshop designed to help teachers new to AI educator tools with prompting skills and other ways to support their workflow with AI. In this workshop\, teachers new to AI tools will have the chance to do some supported exploration of using both LLMs and RAGs to support them in their work. After learning about the difference between them\, educators will try both for various purposes and compare the outputs. After that exploration time\, educators will learn and practice different prompting techniques and end their time with creating something that can be useful to them in the classroom. Educators will also leave with experience in choosing specific tools for specific purposes.
CATEGORIES:ARTIFICIAL INTELLIGENCE AND MACHINE LEARNING
LOCATION:Virtual\, The College of New Jersey\, NJ\, USA
SEQUENCE:0
UID:ec84205406612a2946185257460e4afe
URL:http://cstanjcspdweek2026.sched.com/event/ec84205406612a2946185257460e4afe
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260804T130000Z
DTEND:20260804T160000Z
SUMMARY:Introduction to Educator AI Tools and Prompting PreK-5
DESCRIPTION:A half-day workshop designed to help teachers new to AI educator tools with prompting skills and other ways to support their workflow with AI. In this workshop\, teachers new to AI tools will have the chance to do some supported exploration of using both LLMs and RAGs to support them in their work. After learning about the difference between them\, educators will try both for various purposes and compare the outputs. After that exploration time\, educators will learn and practice different prompting techniques and end their time with creating something that can be useful to them in the classroom. Educators will also leave with experience in choosing specific tools for specific purposes.
CATEGORIES:ARTIFICIAL INTELLIGENCE AND MACHINE LEARNING
LOCATION:Virtual\, The College of New Jersey\, NJ\, USA
SEQUENCE:0
UID:a0006ad954d2f6eb7c302e27e9a0855b
URL:http://cstanjcspdweek2026.sched.com/event/a0006ad954d2f6eb7c302e27e9a0855b
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260804T130000Z
DTEND:20260804T200000Z
SUMMARY:UDL4AI: Universal Design for Learning and AI Session 1
DESCRIPTION:This PD will engage teachers in instructional strategies and practices designed to remove barriers to learning AI literacy\, with an emphasis on learners with disabilities. This professional development was designed through funds from Google to research and disseminate best practices for all learners in K-12 AI education.\n \nThis workshop provides K-12 educators with an examination and implementation of strategies\, including Universal Design for Learning and High Leverage Practices. Our goal is to help both general and special education teachers build classrooms that embrace all of their learners. Join us as we dive into effective instructional strategies so that all your learners will find success! \n\nThis is the workshop for you if: You are a K-12 general\, computer science or special education teacher.&nbsp\;You want to learn more about Universal Design for Learning and High Leverage Practices.&nbsp\;You are interested in learning about the meaningful inclusion of all students in CS and AI education\, including those with disabilities.This is a two-part workshop\, part 2 is on August 5\; 9am - 4pm. You must attend both days.
CATEGORIES:ARTIFICIAL INTELLIGENCE AND MACHINE LEARNING
LOCATION:Virtual\, The College of New Jersey\, NJ\, USA
SEQUENCE:0
UID:6b3df6f296ce78c0b467a97699f712d2
URL:http://cstanjcspdweek2026.sched.com/event/6b3df6f296ce78c0b467a97699f712d2
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260804T140000Z
DTEND:20260804T160000Z
SUMMARY:Design-a-Civic Center: From Community Blueprint to Digital Build A Modular Cross-Curricular PBL Journey Through Civics\, Engineering\, Coding\, and Community Design
DESCRIPTION:What does a community need\, and who gets to decide? In this hands-on\, modular workshop\, educators experience a full cross-curricular PBL arc anchored in the design of a community civic center. We start with a tech-free engineering and civics challenge\, then layer in CAD-style design tools and coding to create a digital version\, and finally explore a wide range of ways to extend the project into math\, literacy\, social studies\, and technology based on your teaching goals and classroom context. You will leave with a replicable PBL framework\, ready-to-use tools\, and a cardboard civic center of your own design.\n \n "In this highly interactive\, modular workshop\, educators experience a rich cross-curricular project-based learning journey anchored in a question that is as civic as it is creative: what should a community civic center include\, and how do you design a space that serves everyone? The session is grounded in research-informed pedagogy drawing on constructivist learning theory\, Universal Design for Learning (UDL)\, and the science of learning\, and is structured around the principle that the most powerful learning experiences are those in which students are not just recipients of knowledge but active co-designers of their own understanding. \n\nThe workshop is built on a low-floor\, high-ceiling\, wide-walls framework: every entry point is accessible regardless of prior\n knowledge or skill\, every learner can contribute meaningfully and authentically from the start\, and the ceiling for depth\, creativity\, and complexity is open. This is not an accident of design\, it is the design. Research in learning science consistently demonstrates that tasks structured to invite agency\, collaboration\, and co-design produce stronger intrinsic motivation\, more durable learning\, and greater transfer than tasks with a single correct path or outcome.\n \n The session is also intentionally scaffolded to build educator capacity alongside student outcomes. Each segment is structured so that participants experience the activity first as learners\, then step back to examine the instructional decisions embedded in what they just did\, the sequencing\, the constraints\, the choice points\, and the ways the task was designed to be accessible to all while remaining challenging for each. This reflective\, dual-lens approach is grounded in findings from professional development research suggesting that teachers who experience high-quality\, learner-centered instruction firsthand are measurably more likely to implement it with confidence\, consistency\, and fidelity in their own classrooms.\n \n The first forty-five minutes are intentionally tech-free. Participants engage in a fast-paced\, team-based engineering and civic design challenge using simple materials to research\, plan\, and prototype a community civic center. Grounded in civics\, the engineering design process\, and spatial reasoning\, this challenge asks participants to think simultaneously like community members and designers\, considering who uses the space\, what the community needs\, and how a building's layout and features reflect values and priorities. The challenge is structured to manage cognitive load deliberately\,\n introducing information and constraints progressively so that learners can engage deeply at every stage without becoming overwhelmed a principle drawn directly from the Cognitive Load Theory and its applications in project-based and maker-centered learning environments. Because the task is open-ended by design\, every participant\, regardless of learning profile\, background knowledge\, or unique skill set can find a meaningful role and co-design a solution that reflects their individual strengths. Woven throughout the build are authentic connections to the wide range of careers involved in designing and running a civic space\, from architects and civil engineers to city planners\, accessibility specialists\, and community advocates\, making this a natural entry point for career awareness alongside engineering and social studies standards.\n \n The second forty-five minutes shift into technology integration\, exploring how the same civic center design challenge can be extended using CAD-style design tools and coding to create a digital version of the building. This transition from physical to digital prototyping functions as a natural cognitive scaffold\, students arrive at the technology already grounded in the core concepts\, which frees working memory to focus on acquiring new digital skills rather than processing new ideas from scratch. Participants are introduced to accessible\, classroom-ready tools that allow students to translate their\n physical prototypes into digital blueprints\, connecting computational thinking\, digital design\, and engineering in a cohesive and meaningful learning arc. The potential for 3D printing is also explored\, deepening students' understanding of iterative design and the relationship between physical making and digital fabrication in real-world prof...
CATEGORIES:INTERACTION OF TECHNOLOGY AND HUMANS\, 3D PRINTING
LOCATION:Virtual\, The College of New Jersey\, NJ\, USA
SEQUENCE:0
UID:bd87f3a8c49a3b9e2a669afdd80cfb26
URL:http://cstanjcspdweek2026.sched.com/event/bd87f3a8c49a3b9e2a669afdd80cfb26
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260804T150000Z
DTEND:20260804T160000Z
SUMMARY:Working Smarter Not Harder with Apple Intelligence
DESCRIPTION:A hands-on look at how teachers can use Apple Intelligence to reclaim hours lost to planning\, grading\, and email each week. Ever finish a school day and wonder where it went? Between planning\, grading\, and emails home\, teachers are stretched thin. In this session\, I'll share how I use Apple Intelligence Writing Tools\, Siri\, and Notes to claw back time during the week. Bring your iPad and follow along.
CATEGORIES:ARTIFICIAL INTELLIGENCE AND MACHINE LEARNING\, DIGITAL TOOLS
LOCATION:Virtual\, The College of New Jersey\, NJ\, USA
SEQUENCE:0
UID:dfc189756614863b78f9f2961aefb5f1
URL:http://cstanjcspdweek2026.sched.com/event/dfc189756614863b78f9f2961aefb5f1
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260804T160000Z
DTEND:20260804T170000Z
SUMMARY:Integrating CS & AI
DESCRIPTION:Everything we hear today seems to be about Artificial Intelligence. Lucky for us\, AI is a field of study within CS which means computer science is a great place to start teaching AI Literacy! But\, we often don't have time to even include CS in our classroom as much as we would like. What can we do? Integration is the answer! This session will provide educators with hands-on lesson ideas and approaches to integrate CS & AI Literacy into math\, science\, and social studies starting with our youngest students.&nbsp\;
CATEGORIES:ARTIFICIAL INTELLIGENCE AND MACHINE LEARNING
LOCATION:Virtual\, The College of New Jersey\, NJ\, USA
SEQUENCE:0
UID:19e4cc88b162d22df8e76b0b32274a14
URL:http://cstanjcspdweek2026.sched.com/event/19e4cc88b162d22df8e76b0b32274a14
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260804T170000Z
DTEND:20260804T180000Z
SUMMARY:Digital Storytelling with Scratch Jr
DESCRIPTION:Spark Creativity with Digital Storytelling in ScratchJr!\n Transform your students from passive screen users into creative digital authors! In this hands-on session\, we’ll explore how the intuitive\, block-based world of ScratchJr empowers even the youngest learners to design their own interactive stories and animations. More than just a coding tool\, ScratchJr serves as a powerful medium for self-expression. We will dive into practical strategies for cross-curricular integration\, showing you how to bridge CS with literacy\, social studies\, and the arts. You’ll learn how to scaffold projects to ensure inclusive teaching for all learning profiles and discover how project-based learning (PBL) can turn a simple coding lesson into a meaningful classroom journey.\n \n In this session\, you will:\n Create Your First Project: Master the basics of block-based sequencing\, loops\, and triggered events.\n Bridge to Literacy: See how digital storytelling reinforces sequencing\, character development\, and narrative structure.\n Go Beyond the Screen: Learn "unplugged" prep activities that help students plan their stories before they ever touch a tablet.\n Get Resource-Ready: Gain instant access to hundreds of free\, classroom-ready resources\, templates\, and lesson prompts to use on Monday.\n \nWhether you are a coding novice or a tech-savvy educator\, you’ll leave with the confidence to help your students animate their imaginations!
CATEGORIES:ALGORITHMS AND PROGRAMMING
LOCATION:Virtual\, The College of New Jersey\, NJ\, USA
SEQUENCE:0
UID:885ccdde8b3bdfed63d1b3460ef0a00c
URL:http://cstanjcspdweek2026.sched.com/event/885ccdde8b3bdfed63d1b3460ef0a00c
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260804T170000Z
DTEND:20260804T200000Z
SUMMARY:A Brief Introduction to Java
DESCRIPTION:This course will introduce learners who have little to no text-based programming knowledge to java syntax and concepts via a hands-on workshop. Topics include the history of java\, the structure of a java program\, basic syntax\, primitive data types\, mathematical operators. Conditional expressions and loops may be introduced as time permits. The goal is to create confident novice java programmers!
CATEGORIES:ALGORITHMS AND PROGRAMMING\, DIGITAL TOOLS
LOCATION:Virtual\, The College of New Jersey\, NJ\, USA
SEQUENCE:0
UID:71e2544769bda52edb4eaa85d2a8b24e
URL:http://cstanjcspdweek2026.sched.com/event/71e2544769bda52edb4eaa85d2a8b24e
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260804T170000Z
DTEND:20260804T180000Z
SUMMARY:An AI trip on the Magic School Bus Session 1 (Intro)
DESCRIPTION:This session introduces the integration of AI-powered tools such as MagicSchool AI\, Canva\, Adobe tools\, and Brisk Teaching into elementary classrooms to support both teachers and students. These tools can streamline lesson planning\, enhance creativity\, and provide personalized learning experiences.\n \n Technology has rapidly evolved in recent years\, with artificial intelligence becoming more accessible and practical in everyday education. Tools like MagicSchool AI\, Canva\, Adobe applications (such as Adobe Express)\, and Brisk Teaching are designed specifically to support educators and enhance student learning.The purpose of this proposal is to:\n equip teachers with AI tools that reduce workload and improve instructional quality\, provide students with interactive and creative learning experiences\, introduce age-appropriate AI literacy skills\, prepare students for a future where AI is a common part of daily life.\n \n This is a repeat of the in-person An AI trip on the Magic School Bus (Intro) \n\nAttend Part 2 on August 4th 2:00 - 4:00 PM.
CATEGORIES:ARTIFICIAL INTELLIGENCE AND MACHINE LEARNING
LOCATION:Virtual\, The College of New Jersey\, NJ\, USA
SEQUENCE:0
UID:6df0337266b3fc91eac702e5af488c0e
URL:http://cstanjcspdweek2026.sched.com/event/6df0337266b3fc91eac702e5af488c0e
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260804T170000Z
DTEND:20260804T200000Z
SUMMARY:New Cybersecurity Standards
DESCRIPTION:New standards...let's make sense of them together! I'll show you ready made lessons for you to incorporate this year.\n \n There are so many resources online with full lessons and all the works out there. We will spend time making sense of the new cybersecurity standards. Then we'll work through lessons available that will help our students master these standards. You will be ready for September in no time!
CATEGORIES:CYBERSECURITY
LOCATION:Virtual\, The College of New Jersey\, NJ\, USA
SEQUENCE:0
UID:023ef41ca71ed6abd19b6b8406c92a02
URL:http://cstanjcspdweek2026.sched.com/event/023ef41ca71ed6abd19b6b8406c92a02
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260804T170000Z
DTEND:20260804T180000Z
SUMMARY:Intro to JuiceMind’s AP Cybersecurity Course
DESCRIPTION:An overview of JuiceMind's AP Cybersecurity\, including course structure and classroom implementation. The session introduces JuiceMind's AP Cybersecurity curriculum aligned with College Board standards and designed to help teachers teach real-world security concepts in an engaging way. As cybersecurity continues to grow in importance within computer science education\, teachers need resources that are both structured and flexible enough to fit different student needs. The session will include an overview of how the curriculum is structured\, including editable lessons\, built-in assessments\, and exercises. We’ll also walkthrough how teachers can easily track student progress\, give feedback\, manage student work without jumping between multiple tools and prevent cheating to maintain classroom integrity. The goal of the session is for teachers to have a clear sense of how the curriculum can support both effective teaching and strong student engagement in AP Cybersecurity.
CATEGORIES:CYBERSECURITY\, DIGITAL TOOLS
LOCATION:Virtual\, The College of New Jersey\, NJ\, USA
SEQUENCE:0
UID:4091ab1af48e7a38ce4fb16b5c3100e5
URL:http://cstanjcspdweek2026.sched.com/event/4091ab1af48e7a38ce4fb16b5c3100e5
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260804T180000Z
DTEND:20260804T200000Z
SUMMARY:Intro to Experience CS
DESCRIPTION:Launch your computer science journey for you and your students. We will focus on the essential first steps: setting up your educator account\, creating student rosters\, and navigating the Experience CS Code Editor. You’ll walk through a "Day 1" lesson to see how the platform's integrated tutorials support students in real-time\, allowing you to facilitate with ease. Leave this session with a fully configured classroom and the tools to start coding immediately.\n \n Experience CS offers a robust\, school-safe environment for integrating computer science across the K-12 spectrum. This session provides a technical and pedagogical "jumpstart" for educators. We will begin with the Teacher Dashboard\, demonstrating how to manage classes and monitor student progress without the need for external software. Participants will then engage in a hands-on introductory module within the platform’s built-in code editor\, exploring how to utilize pre-built starter projects and teacher guides. By the end of the hour\, you will understand the platform’s workflow and have your digital classroom ready for student login.
CATEGORIES:ALGORITHMS AND PROGRAMMING
LOCATION:Virtual\, The College of New Jersey\, NJ\, USA
SEQUENCE:0
UID:3a00fb93d90ab530e70c26b2d49c78f3
URL:http://cstanjcspdweek2026.sched.com/event/3a00fb93d90ab530e70c26b2d49c78f3
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260804T180000Z
DTEND:20260804T200000Z
SUMMARY:An AI trip on the Magic School Bus Session 2
DESCRIPTION:This session is Part 2 and will dive deeper into the integration of AI-powered tools such as MagicSchool AI\, Canva\, Adobe tools\, and Brisk Teaching into elementary classrooms to support both teachers and students. These tools can streamline lesson planning\, enhance creativity\, and provide personalized learning experiences.\n \n Technology has rapidly evolved in recent years\, with artificial intelligence becoming more accessible and practical in everyday education. Tools like MagicSchool AI\, Canva\, Adobe applications (such as Adobe Express)\, and Brisk Teaching are designed specifically to support educators and enhance student learning.The purpose of this proposal is to:\n equip teachers with AI tools that reduce workload and improve instructional quality\, provide students with interactive and creative learning experiences\, introduce age-appropriate AI literacy skills\, prepare students for a future where AI is a common part of daily life.\n \n This is a Part 2 of An AI trip on the Magic School Bus (Intro)\, you should have attended Part 1 on August 3 or August 4th 1:00 - 2:00 PM.
CATEGORIES:ARTIFICIAL INTELLIGENCE AND MACHINE LEARNING
LOCATION:Virtual\, The College of New Jersey\, NJ\, USA
SEQUENCE:0
UID:00ec7f4bf59cd008c152280287fb4357
URL:http://cstanjcspdweek2026.sched.com/event/00ec7f4bf59cd008c152280287fb4357
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260804T180000Z
DTEND:20260804T190000Z
SUMMARY:Boosting CS - Allying With Your School Counselor
DESCRIPTION:This workshop provides actionable plans and encourages CS teachers to embrace counselor collaborations for a diverse\, thriving CS Program. Explore the transformative role of school counselors in shaping CS education. Dive into collaborative strategies\, understand counselors’ impact\, and share unique educator challenges. \n \n As the workforce landscape becomes more digital\, Computer Science skills are a requirement of modern education. Yet achieving a representative and continually growing student body in CS programs remains a challenge for many educators. This workshop addresses a pivotal element that can change the trajectory of CS education: the critical role of school counselors in students' decision making process. \n \n School Counselors serve as a guiding force for students’ academic and post-secondary choices. Counselors have the platform to bridge the gap between students’ ambitions and the pathways that can lead them to fulfilling tech-driven futures. Counselors are the ideal allies to expanding CS education. This workshop aims to spotlight the importance of a CS teacher and school counselor relationship providing best practices and discussions on how to strengthen this partnership. \n \n Key Takeaways\n Delve into practical strategies and best practices to create meaningful collaboration between CS educators and school counselors\, ensuring a meaningful approach to increasing student engagement.\n Deepen educators' understanding of how school counselors can directly and indirectly influence students’ gravitation towards CS\, and why their involvement is crucial for a well-rounded CS program.\n \nParticipants will engage in discussions providing a platform where educators can share their unique challenges and success stories. These dialogues offer best practices\, anecdotes\, and insights from lived experiences. \n \nParticipants will be encouraged to move from identifying challenges to crafting solutions tailored for individual school environments. Attendees will analyze barriers\, spotlight opportunities\, and formulate diverse plans to solidify the CS-counselor partnership.
CATEGORIES:NETWORKING
LOCATION:Virtual\, The College of New Jersey\, NJ\, USA
SEQUENCE:0
UID:cc0b29881813acb494a971632295bc0a
URL:http://cstanjcspdweek2026.sched.com/event/cc0b29881813acb494a971632295bc0a
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260804T180000Z
DTEND:20260804T200000Z
SUMMARY:Design-a-Zoo: From Cardboard Enclosures to Digital Blueprints
DESCRIPTION:What does the typical zoo experience look like and what could it become? In this hands-\n on\, modular workshop\, educators experience a full cross-curricular PBL arc from the\n ground up. Start with a tech-free design sprint as teams use simple machines to\n engineer solutions to a variety of unique challenges in animal enclosures at a\n community zoo\, then layer in CAD-style design tools and coding to construct a digital\n version of the final zoo design. Finally\, we’ll explore a wide range of ways to extend the\n project into math\, literacy\, science\, and technology based on your teaching goals and\n classroom context. You will leave with a replicable PBL framework\, ready-to-use tools\, a\n wide range of ideas on how to any PBL experience into your classroom in a meaningful\n and impactful way.\n \n In this highly interactive\, modular workshop\, educators experience a rich cross-\n curricular project-based learning journey anchored in the design and reimagining of a\n community zoo. The session is grounded in research-informed pedagogy. Drawing on\n constructivist learning theory\, Universal Design for Learning (UDL)\, and the science of\n learning\, This session is structured to honor the reality that meaningful learning\n happens when students are active participants in the design of their own experience.\n The workshop is built around a low-floor\, high-ceiling\, wide-walls framework: every entry\n point is accessible\, every learner can contribute meaningfully from the start\, and the\n depth of exploration is limited only by curiosity. This design is intentional. Research\n consistently shows that open-ended\, maker-centered tasks that invite co-design and\n student agency produce stronger engagement\, deeper conceptual understanding\, and\n greater retention than prescriptive\, single-pathway instruction.\n\n The session is also scaffolded explicitly to build educator capacity\, not just student\n outcomes. Each segment of this workshop is structured so that teachers experience the\n activity as a learner first\, then step back to examine the instructional design choices\n embedded in what they just did. This dual lens\, learner and designer\, is central to the\n workshop's pedagogical approach and reflects findings from teacher professional\n development research suggesting that educators who experience high-quality PBL\n firsthand are significantly more likely to implement it with fidelity and confidence in their\n own classrooms.\n \n The first forty-five minutes are intentionally tech-free. Participants engage in a fast-\n paced\, team-based engineering challenge using simple materials to design and build\n enclosures for five different animals at a community zoo. Grounded in life science\, the\n engineering design process\, and 3D spatial reasoning\, this challenge asks participants\n to think carefully about each animal's biological needs\, behavioral patterns\, and habitat\n requirements as they prototype their designs. The structure of the challenge is\n deliberately designed to manage cognitive load\, introducing constraints and information\n progressively so that participants can engage deeply without becoming overwhelmed\, a\n principle supported by the Cognitive Load Theory and its applications in STEM\n education. Because the task is open-ended by design\, every participant regardless of\n prior knowledge\, learning profile\, or skill set\, can contribute authentically and co-design\n a solution that reflects their unique strengths. Woven throughout the build are natural\,\n authentic connections to the wide diversity of careers found at a real zoo\, from animal\n nutritionists and enclosure engineers to educators\, veterinarians\, and gift shop\n managers\, making this a powerful entry point for career awareness and community\n connection alongside science and engineering standards.\n \n The second forty-five minutes shift into technology integration\, exploring how the same\n zoo design challenge can be extended using CAD-style design tools and coding to\n create a digital version of the zoo. This transition from physical to digital prototyping is a\n natural scaffold\, students arrive at the technology with conceptual grounding already in\n place\, reducing extraneous cognitive load and allowing working memory to focus on\n new skills rather than new concepts. Participants are introduced to accessible\,\n classroom-ready tools that allow students to translate their physical prototypes into\n digital blueprints\, bringing together computational thinking\, digital design\, and\n engineering in a cohesive learning arc. The potential for 3D printing is also explored\,\n connecting the physical and digital design processes in a way that deepens student\n understanding of iterative design and real-world engineering workflows.\n \n The third segment of the workshop opens into a broad exploration of cross-curricular\n extension pathways\, giving educators a clear and practical framework for making this\,\n and any other pbl experience p...
CATEGORIES:STEM/STEAM\, DIGITAL TOOLS\, 3D PRINTING
LOCATION:Virtual\, The College of New Jersey\, NJ\, USA
SEQUENCE:0
UID:c637cfd6498147dfda95d71aca0011ed
URL:http://cstanjcspdweek2026.sched.com/event/c637cfd6498147dfda95d71aca0011ed
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260805T120000Z
DTEND:20260805T190000Z
SUMMARY:The XYZ of 3D: From Virtual to Reality\, A Deep Dive into CAD Design and 3D Printing
DESCRIPTION:In this full-day\, hands-on workshop\, educators will explore the complete journey from virtual design to physical creation through CAD design and 3D printing. Participants will design their own 3D models\, prepare them for printing\, and print hands-on during the session. They will also be introduced to coding in 3D and AI-assisted 3D object generation as emerging pathways for creativity\, computational thinking\, and design. With multiple 3D printers on hand\, educators will experience the full workflow from idea to object and leave with practical skills\, sample project ideas\, and greater confidence using 3D design and printing in their teaching.
CATEGORIES:3D PRINTING\,ALGORITHMS AND PROGRAMMING\,DIGITAL TOOLS\,TECHNOLOGY AND SOCIETY/INTERACTION OF TECHNOLOGY AND HUMANS\,DESIGN THINKING\,STEM/STEAM\,PROJECT-BASED LEARNING
LOCATION:TCNJ\, Education Building Room 204\, Education Building\, Metzger Drive\, The College of New Jersey\, Ewing Township\, NJ\, USA
SEQUENCE:0
UID:50e03d190f41729c45f53b2eac033f43
URL:http://cstanjcspdweek2026.sched.com/event/50e03d190f41729c45f53b2eac033f43
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260805T120000Z
DTEND:20260805T150000Z
SUMMARY:Coding Stories & Games with AI Lesson Design (Elementari) Session 2
DESCRIPTION:This virtual two-session professional development helps K–12 educators integrate computer science (CS) into their existing curriculum through interactive storytelling and AI-supported lesson design. Teachers explore how students can create and share projects such as choose-your-own-adventure stories\, escape room games\, and app-style experiences that combine writing\, visuals\, audio\, and interactivity to deepen content learning across subjects.\n \n Educators begin by experiencing a student-facing project and then use the Elementari AI lesson generator to create a standards-aligned lesson tailored to their grade level\, topic\, and instructional time. Each lesson includes a structured student writing organizer\, built-in scaffolds (such as sentence starters and word banks)\, and assessment tools to support multilingual learners and diverse student needs. In the second session\, teachers test and refine their lessons through peer feedback. By the end they will leave with a tested\, classroom-ready lesson and a free upgrade to use Elementari will all their students. \n \n This virtual 2-day (6-hour) professional development helps K–12 educators integrate computer science (CS) and artificial intelligence (AI) into their existing curriculum through interactive\, cross-curricular lesson design. Using Elementari\, teachers design lessons where students create and publish projects that connect coding with writing\, storytelling\, and content learning. The focus is on making CS integration practical\, accessible\, and aligned to diverse student needs\, including multilingual learners.\n\n By the end of the PD\, educators will create a tested\, classroom-ready Elementari lesson. Each lesson includes a standards-aligned plan\, a student writing organizer with built-in scaffolds (such as sentence starters and word banks)\, assessment tools\, and a clear strategy for classroom implementation.\n \n Session 1: Experience Learning and Generate a Classroom Lesson\n Educators begin by working through a guided Elementari activity from a student perspective. This experience demonstrates how coding supports writing and storytelling while introducing key CS concepts such as sequencing\, events\, functions\, interactivity\, and debugging.\n\n Participants then explore how students create interactive projects such as choose-your-own-adventure stories\, escape room games\, and app-style experiences. These projects combine writing and coding with built-in supports such as structured organizers\, scaffolded prompts\, illustration libraries\, and options for recorded voiceovers\, music\, sound effects\, and multiple story paths. They will also review a range of student published projects from multilingual learners to students with diverse needs to see how all students can succeed and express themselves through writing and coding.\n In the second half of the session\, educators transition from learner to designer. Using the Elementari AI lesson generator\, they input their grade level\, topic\, and instructional time. The tool generates a complete lesson\, including writing supports\, organizers\, assessment materials\, and standards alignment.\n \n Session 2: Test\, Refine\, and Plan for Implementation\n Educators review and analyze their AI-generated lessons\, focusing on clarity\, alignment\, and accessibility. They evaluate how effectively the lesson supports student writing\, content learning\, and differentiation\, and identify areas for refinement.\n Participants also examine how the AI lesson generator works\, including prompting strategies\, how structured lesson components are generated\, and how to evaluate outputs for accuracy\, bias\, and alignment to instructional goals.\n Through peer feedback and collaborative testing\, educators revise their lessons and strengthen scaffolds\, differentiation\, and student supports. They also explore classroom strategies such as peer feedback routines\, group roles\, and collaborative structures.\n\n The session concludes with implementation planning. Educators determine where the lesson fits within their curriculum\, how it will be delivered\, and how it will support their students. Teachers leave with a tested\, classroom-ready lesson and a clear plan for implementation.\n\nThis is part 2 of a two part session you must attend part 1 to attend part 2.
CATEGORIES:ARTIFICIAL INTELLIGENCE AND MACHINE LEARNING\,DIGITAL CITIZENSHIP\,ALGORITHMS AND PROGRAMMING\,DIGITAL TOOLS\,LESSON PLANNING WITH AI\,TECH OR RESOURCE SWAP
LOCATION:Virtual\, The College of New Jersey\, NJ\, USA
SEQUENCE:0
UID:7dbd52f9d52864713dd69b9720b79064
URL:http://cstanjcspdweek2026.sched.com/event/7dbd52f9d52864713dd69b9720b79064
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260805T120000Z
DTEND:20260805T170000Z
SUMMARY:Sphero Bolt\, Indi Car\, Ozobot
DESCRIPTION:In this session\, I’ll show you how I use Sphero BOLT\, Indi\, and Ozobots to make coding fun\, hands-on\, and accessible for all students. We’ll try out activities you can use right away\, explore both unplugged and on-screen coding\, and talk about how to keep students engaged while building real problem-solving skills.\n \n In this hands on professional development session\, I will guide you through how to effectively integrate Sphero BOLT\, Indi\, and Ozobots into your K–4 classroom to support computer science learning in engaging and meaningful ways. We will start by exploring the unique features of each robot and how they support different entry points for students\, from screen free coding with Indi to color coded and blockly programming with Ozobots and block-based coding with Sphero BOLT.\n \n Throughout the session\, you will actively participate in the same types of activities your students would experience. We will begin with simple\, accessible challenges to build confidence\, then gradually move into more complex tasks that encourage problem solving\, collaboration\, and creativity. With Ozobots\, we will explore both color code programming and transition into Blockly coding to support students as they move into more advanced concepts. With Indi\, we will look at foundational use with color tiles and also how older students can extend their learning by recoding the color tiles using the app to create more customized pathways and challenges.\n \n I will model how to introduce these tools to students\, manage materials\, and structure lessons so that all learners can be successful\, including those who may need additional support. \n \n I will share ready to use lesson ideas\, classroom management strategies\, and tips for differentiating instruction. Time will be built in for exploration\, questions\, and collaboration so you can think about how these tools will look in your own classroom.\n \n By the end of the session\, you will leave with practical strategies\, classroom ready activities\, and the confidence to begin using robotics and coding in a way that is engaging\, inclusive\, and aligned to your students needs.
CATEGORIES:PHYSICAL COMPUTING\,ALGORITHMS AND PROGRAMMING
LOCATION:TCNJ\, Education Building Room 109\, Education Building\, Metzger Drive\, The College of New Jersey\, Ewing Township\, NJ\, USA
SEQUENCE:0
UID:b2a6fbbb4ec18bf229c373b7d173a402
URL:http://cstanjcspdweek2026.sched.com/event/b2a6fbbb4ec18bf229c373b7d173a402
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260805T123000Z
DTEND:20260805T170000Z
SUMMARY:Physical Computing with Micro:bits and Arduinos for Grades 3 - 12
DESCRIPTION:This workshop moves beyond using microcontrollers to designing intelligent systems. Educators will explore how AI\, physical computing\, and engineering design intersect through the CreateAI for micro platform\, while also extending into Arduino Uno for more complex hardware applications.\n \n Participants will deepen their understanding of how to scaffold from beginner physical computing (Micro:bit) to more advanced systems (Arduino + AI)\, while building classroom-ready projects that integrate:\n \n Machine learning concepts\n \n Sensor-driven decision making\n \n Real-world problem solving\n \n Standards-aligned computational thinking\n \n By the end of the session\, educators will not only build\, but also design curriculum systems that scale across grade levels.\n \n Introduction to AI with Micro:bit (CreateAI)\n Tool Focus: CreateAI for micro\n \n Activities:\n Train a simple ML model (e.g.\, gesture recognition or sound classification)\n \n Connect model to Micro:bit inputs/outputs\n \n Test real-time predictions\n \n Concepts Covered:\n What is machine learning? (classification vs. rule-based coding)\n \n Training data vs. hard-coded logic\n \n Inputs → Model → Outputs pipeline\n \n Classroom Connection:\n How to teach AI without requiring math-heavy background\n \n Age-appropriate explanations of bias and accuracy\n \n Activities:\n Build a game or interactive system using CreateAI:\n \n Example: reaction game\, smart pet\, movement-based controller\n \n Integrate:\n \n Variables (state tracking)\n \n Conditional logic based on predictions\n \n Feedback systems (LED\, sound\, motion)\n \n Arduino Deep Dive \n Tool Focus: Arduino Uno\n \n Activities:\n Compare Micro:bit vs Arduino:\n \n Built-in vs external components\n \n Build a simple circuit:\n \n LED + sensor input\n \n Intro to text-based programming (Arduino IDE)\n \n Concepts:\n Voltage\, pins\, and circuits\n \n Scaling complexity in hardware systems\n \n When to transition students to Arduino\n \n \n Deliverables:\n Sample rubric (process + product)\n \n Project scaffolding templates\n \n Challenge Design System (Whole Group) Activities:\n Walkthrough of Challenge Creator workflow\n \n Participants design their own:\n \n Beginner → Intermediate → Advanced progression\n \n Generate a standards-aligned challenge using AI
CATEGORIES:PHYSICAL COMPUTING\,ARTIFICIAL INTELLIGENCE AND MACHINE LEARNING
LOCATION:TCNJ\, Education Building Room 207\, Education Building\, Metzger Drive\, The College of New Jersey\, Ewing Township\, NJ\, USA
SEQUENCE:0
UID:91a9a93d53d4cf8f5fc51aa2b2876c00
URL:http://cstanjcspdweek2026.sched.com/event/91a9a93d53d4cf8f5fc51aa2b2876c00
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260805T130000Z
DTEND:20260805T200000Z
SUMMARY:Designing Deeper Learning in the Age of AI 5-8
DESCRIPTION:Educators design hands-on projects that integrate AI within the Deeper Learning framework\, building students’ 21st-century skills and readiness for an AI-enabled world. Participants will explore ways to create rich\, deeper learning experiences with and without student AI use\, designing protocols to guide the use of AI and assessments of student learning. The workshop will feature time for individual and collaborative planning as well as opportunities for feedback on and revision of ideas and plans.
CATEGORIES:ARTIFICIAL INTELLIGENCE AND MACHINE LEARNING
LOCATION:Virtual\, The College of New Jersey\, NJ\, USA
SEQUENCE:0
UID:0b5171acb99d816ca7453f5a9f27e3a4
URL:http://cstanjcspdweek2026.sched.com/event/0b5171acb99d816ca7453f5a9f27e3a4
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260805T130000Z
DTEND:20260805T200000Z
SUMMARY:Designing Deeper Learning in the Age of AI 9-12
DESCRIPTION:Educators design hands-on projects that integrate AI within the Deeper Learning framework\, building students’ 21st-century skills and readiness for an AI-enabled world. Participants will explore ways to create rich\, deeper learning experiences with and without student AI use\, designing protocols to guide the use of AI and assessments of student learning. The workshop will feature time for individual and collaborative planning as well as opportunities for feedback on and revision of ideas and plans.
CATEGORIES:ARTIFICIAL INTELLIGENCE AND MACHINE LEARNING
LOCATION:Virtual\, The College of New Jersey\, NJ\, USA
SEQUENCE:0
UID:5c03adbf3ea42b0835f977716331c2ea
URL:http://cstanjcspdweek2026.sched.com/event/5c03adbf3ea42b0835f977716331c2ea
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260805T130000Z
DTEND:20260805T200000Z
SUMMARY:Designing Deeper Learning in the Age of AI PreK-4
DESCRIPTION:Educators design hands-on projects that integrate AI within the Deeper Learning framework\, building students’ 21st-century skills and readiness for an AI-enabled world. Participants will explore ways to create rich\, deeper learning experiences with and without student AI use\, designing protocols to guide the use of AI and assessments of student learning. The workshop will feature time for individual and collaborative planning as well as opportunities for feedback on and revision of ideas and plans.
CATEGORIES:ARTIFICIAL INTELLIGENCE AND MACHINE LEARNING
LOCATION:Virtual\, The College of New Jersey\, NJ\, USA
SEQUENCE:0
UID:486667e86b56fd934565a5971b18fd59
URL:http://cstanjcspdweek2026.sched.com/event/486667e86b56fd934565a5971b18fd59
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260805T130000Z
DTEND:20260805T200000Z
SUMMARY:UDL4AI: Universal Design for Learning and AI Session 2
DESCRIPTION:This PD will engage teachers in instructional strategies and practices designed to remove barriers to learning AI literacy\, with an emphasis on learners with disabilities. This professional development was designed through funds from Google to research and disseminate best practices for all learners in K-12 AI education. \nThis workshop provides K-12 educators with an examination and implementation of strategies\, including Universal Design for Learning and High Leverage Practices. Our goal is to help both general and special education teachers build classrooms that embrace all of their learners. Join us as we dive into effective instructional strategies so that all your learners will find success! \n\nThis is the workshop for you if: You are a K-12 general\, computer science or special education teacher.&nbsp\;You want to learn more about Universal Design for Learning and High Leverage Practices.&nbsp\;You are interested in learning about the meaningful inclusion of all students in CS and AI education\, including those with disabilities.This is Part 2 of a 2 Part workshop. You must attend Part 1 to attend Part 2.\n
CATEGORIES:ARTIFICIAL INTELLIGENCE AND MACHINE LEARNING
LOCATION:Virtual\, The College of New Jersey\, NJ\, USA
SEQUENCE:0
UID:7fa61f146e76e5b3f8aa76e909dc6e1b
URL:http://cstanjcspdweek2026.sched.com/event/7fa61f146e76e5b3f8aa76e909dc6e1b
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260805T130000Z
DTEND:20260805T153000Z
SUMMARY:Coding Climate Solutions with Finch Robots
DESCRIPTION:Microsoft MakeCode to control Finch Robots\, modeling climate data\, simulating environmental challenges\, and designing solutions. This hands-on experience connects coding to real-world issues while building data literacy and problem-solving skills.\n \n Participants will apply computer science and coding with purpose\, using Micro:bit coded in Microsoft MakeCode to control the Finch Robot\, modeling climate data\, simulating environmental challenges\, and designing solutions. This learning experience emphasizes real-world relevance by connecting coding to meaningful climate challenges that students can understand and care about. It promotes data-driven thinking as participants use sensors and coding logic to collect\, interpret\, and represent environmental data. At the same time\, it builds problem-solving skills by encouraging learners to design\, test\, and refine solutions to complex\, real-world issues.
CATEGORIES:CLIMATE CHANGE AND SUSTAINABILITY\, DIGITAL TOOLS\, PHYSICAL COMPUTING\, ARTIFICIAL INTELLIGENCE AND MACHINE LEARNING\, ALGORITHMS AND PROGRAMMING
LOCATION:SRI&ETTC\, 10 W Jimmie Leeds Rd\, Galloway\, NJ 08205\, USA
SEQUENCE:0
UID:8f264259f56ebeb66c0a49510c63dfe7
URL:http://cstanjcspdweek2026.sched.com/event/8f264259f56ebeb66c0a49510c63dfe7
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260805T130000Z
DTEND:20260805T153000Z
SUMMARY:Exploring Climate Change with micro:bits and Forward Education's Climate Action Kit
DESCRIPTION:Join this hands-on workshop to explore how micro:bits and Forward Education’s Climate Action Kit can bring climate change concepts to life in your classroom. Participants will engage in interactive activities\, build simple sensor-based projects\, and discover practical strategies for integrating climate science and coding across the curriculum. No prior experience with micro:bits required.
CATEGORIES:CLIMATE CHANGE AND SUSTAINABILITY\, DIGITAL TOOLS\, PHYSICAL COMPUTING\, ARTIFICIAL INTELLIGENCE AND MACHINE LEARNING\, ALGORITHMS AND PROGRAMMING
LOCATION:SRI&ETTC\, 10 W Jimmie Leeds Rd\, Galloway\, NJ 08205\, USA
SEQUENCE:0
UID:301bc0e708af9dab2d70cdb95d76bb78
URL:http://cstanjcspdweek2026.sched.com/event/301bc0e708af9dab2d70cdb95d76bb78
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260805T140000Z
DTEND:20260805T170000Z
SUMMARY:Conceptual Foundations and Applied Classroom Experiences in AI-Powered Instructional Design
DESCRIPTION:This interactive workshop helps middle and high school educators transform foundational AI concepts into practical classroom experiences. Participants will explore selected AI tools through hands-on applications\, design student-ready activities\, and learn how inviting a guest AI expert can strengthen both conceptual understanding and real-world relevance. The session offers a theory-to-practice model that educators can directly adapt for engaging classroom instruction.\n \n This workshop presents a classroom-ready model for helping middle and high school educators move from foundational AI concepts to direct classroom application. The session begins with a concise conceptual overview of how AI tools can support creativity\, critical thinking\, and student-centered learning across different subject areas. Participants will then engage in guided hands-on activities using selected AI tools to design student-ready classroom tasks and mini-projects.\n \n A distinctive component of the workshop is the integration of a live guest AI expert\, demonstrating how real-world voices from academia or industry can strengthen relevance\, increase student motivation\, and connect classroom learning with authentic applications. The session concludes with strategies for adapting this theory-to-practice model into participants’ own classrooms through reusable activity structures\, guest speaker formats\, and age-appropriate AI learning experiences for students ages 11–18.
CATEGORIES:ARTIFICIAL INTELLIGENCE AND MACHINE LEARNING\, DATA SCIENCE\, DIGITAL CITIZENSHIP\, ALGORITHMS AND PROGRAMMING\, DIGITAL TOOLS\, TECHNOLOGY AND SOCIETY/INTERACTION OF TECHNOLOGY AND HUMANS
LOCATION:Stevens Institute of Technology\, 1 Castle Point Terrace\, Hoboken\, NJ 07030\, USA
SEQUENCE:0
UID:9050e251aeacf53dece9ee43cccd2f27
URL:http://cstanjcspdweek2026.sched.com/event/9050e251aeacf53dece9ee43cccd2f27
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260805T150000Z
DTEND:20260805T160000Z
SUMMARY:Game Design with Scratch Jr
DESCRIPTION:Unlock the Power of Play: Game Design in ScratchJr!\n \n Turn your students into game designers! In this hands-on session\, you’ll discover how young learners can build their own interactive games using simple\, block-based coding. We’ll explore essential game mechanics\, strategies to support diverse learners\, and easy ways to integrate coding across your existing curriculum.\n \n What you’ll get:\n Practical Skills: Master basic game logic like triggers and sequencing.\n Inclusive Strategies: Tools to ensure every student can design and play.\n Ready-to-Use Resources: Walk away with free lesson plans and project ideas to kick-start game design in your classroom immediately.
CATEGORIES:ALGORITHMS AND PROGRAMMING\, DIGITAL TOOLS
LOCATION:Virtual\, The College of New Jersey\, NJ\, USA
SEQUENCE:0
UID:3dca869014ee643021ddb30381b90d92
URL:http://cstanjcspdweek2026.sched.com/event/3dca869014ee643021ddb30381b90d92
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260805T160000Z
DTEND:20260805T190000Z
SUMMARY:AI is easy as ABC and 123
DESCRIPTION:AI can be a powerful partner for both teachers and students. For teachers\, it reduces workload and enhances planning. For students\, it opens up personalized\, engaging ways to learn. When used responsibly\, AI strengthens\, not replaces\, the human connection at the heart of education.\n \n This session will guide teachers through the integration of AI in the elementary classroom. The strategy must move away from ""adding one more thing"" and toward seamless infusion.\n\n Both the teacher side and student side of Ai will be explored as well as the guardrails necessary for our younger students. Classroom examples will be shared and there will be hands on demonstration for each topic addressed.
CATEGORIES:ARTIFICIAL INTELLIGENCE AND MACHINE LEARNING
LOCATION:Virtual\, The College of New Jersey\, NJ\, USA
SEQUENCE:0
UID:2e95ca7a31ebaeed32db8ebddf1afe0a
URL:http://cstanjcspdweek2026.sched.com/event/2e95ca7a31ebaeed32db8ebddf1afe0a
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260805T160000Z
DTEND:20260805T183000Z
SUMMARY:Coding Climate Solutions with Finch Robots
DESCRIPTION:Microsoft MakeCode to control Finch Robots\, modeling climate data\, simulating environmental challenges\, and designing solutions. This hands-on experience connects coding to real-world issues while building data literacy and problem-solving skills.\n \n Participants will apply computer science and coding with purpose\, using Micro:bit coded in Microsoft MakeCode to control the Finch Robot\, modeling climate data\, simulating environmental challenges\, and designing solutions. This learning experience emphasizes real-world relevance by connecting coding to meaningful climate challenges that students can understand and care about. It promotes data-driven thinking as participants use sensors and coding logic to collect\, interpret\, and represent environmental data. At the same time\, it builds problem-solving skills by encouraging learners to design\, test\, and refine solutions to complex\, real-world issues.
CATEGORIES:CLIMATE CHANGE AND SUSTAINABILITY\, DIGITAL TOOLS\, PHYSICAL COMPUTING\, ARTIFICIAL INTELLIGENCE AND MACHINE LEARNING\, ALGORITHMS AND PROGRAMMING
LOCATION:SRI&ETTC\, 10 W Jimmie Leeds Rd\, Galloway\, NJ 08205\, USA
SEQUENCE:0
UID:a52ffc1cab6dd20c842539963a5419d2
URL:http://cstanjcspdweek2026.sched.com/event/a52ffc1cab6dd20c842539963a5419d2
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260805T160000Z
DTEND:20260805T183000Z
SUMMARY:Exploring Climate Change with micro:bits and Forward Education's Climate Action Kit
DESCRIPTION:Join this hands-on workshop to explore how micro:bits and Forward Education’s Climate Action Kit can bring climate change concepts to life in your classroom. Participants will engage in interactive activities\, build simple sensor-based projects\, and discover practical strategies for integrating climate science and coding across the curriculum. No prior experience with micro:bits required.
CATEGORIES:CLIMATE CHANGE AND SUSTAINABILITY\, DIGITAL TOOLS\, PHYSICAL COMPUTING\, ARTIFICIAL INTELLIGENCE AND MACHINE LEARNING\, ALGORITHMS AND PROGRAMMING
LOCATION:SRI&ETTC\, 10 W Jimmie Leeds Rd\, Galloway\, NJ 08205\, USA
SEQUENCE:0
UID:f6d1586ee645872cbb9538c38d64b7aa
URL:http://cstanjcspdweek2026.sched.com/event/f6d1586ee645872cbb9538c38d64b7aa
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260805T160000Z
DTEND:20260805T170000Z
SUMMARY:How to organize\, implement and improve a Hackathon in your school
DESCRIPTION:Hackathons are an educational tool\, because not only does a problem get identified but the solution to the problem is often one that requires vast research. When the solution is implemented using student interest\, it can provide the community with awareness to the problem posed and the solution created. \n \n Running a Hackathon may sound overwhelming\, especially if one has not been run in your school before. This workshop will provide you with details and guidelines necessary to run a hackathon in your school. Hackathons are an educational tool\, if implemented using student interest and community problems can be very effective in educations attendees on solving problems using computer science. Hackathons should be passion driven\, propose a solution to a problem in the community and educate the community members on the problem and proposed solution. From this workshop\, you will gain knowledge on how to create\, implement and improve a hackathon in your school.
CATEGORIES:HOW TO RUN A HACKATHON\, DIGITAL TOOLS\, DIGITAL CITIZENSHIP\, COLLABORATION
LOCATION:Virtual\, The College of New Jersey\, NJ\, USA
SEQUENCE:0
UID:84f7050ec3c61a09e176d4959507e9a7
URL:http://cstanjcspdweek2026.sched.com/event/84f7050ec3c61a09e176d4959507e9a7
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260805T170000Z
DTEND:20260805T190000Z
SUMMARY:Favorite Colors with Machine Learning in Scratch!
DESCRIPTION:In this CSTA-accredited session\, students transition from being tech consumers to creators by building an AI-powered art generator. \n \n The lesson emphasizes how data is used to inform machine learning models\, which then execute creative tasks.\n \n Key Learning Objectives\n Machine Learning Basics: Students learn how to collect and categorize data to train a simple machine learning model.\n \n Algorithmic Design: Using loops\, conditionals\, and variables\, participants design algorithms that generate unique "dot art" based on user input or data sets.\n \n Hands-on Creation: The primary project is an automated art generator that selects and applies colors to create digital works\, demonstrating the intersection of creativity and technical building blocks.\n \n Implementation and AccessibilityTarget Audience: The lesson is tailored for students in grades 3–12 and can be completed independently or as a classroom activity.\n \n No Prior Experience Needed: Educators can lead this workshop without a computer science background\, as Code/Art provides structured professional development and support for its introductory modules.
CATEGORIES:ALGORITHMS AND PROGRAMMING
LOCATION:Virtual\, The College of New Jersey\, NJ\, USA
SEQUENCE:0
UID:cb2628d56711ef111723da2e90e85593
URL:http://cstanjcspdweek2026.sched.com/event/cb2628d56711ef111723da2e90e85593
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260805T170000Z
DTEND:20260805T190000Z
SUMMARY:Intermediate Experience CS
DESCRIPTION:Let's dive deeper into the Experience CS curriculum! We will explore advanced lesson facilitation\, strategies for student debugging\, and how to use the platform’s unique assets to create cross-curricular connections. This session remains strictly within the Experience CS ecosystem\, ensuring you master the tools and content libraries specifically available to your students.\n \n This session is designed for educators who are comfortable with the Experience CS interface and are ready to enhance their instructional practice. We will analyze the Experience CS pedagogical framework\, focusing on how to facilitate "Low Floor\, High Ceiling" activities that allow students to personalize their projects. Participants will practice Collaborative Debugging strategies using the platform’s editor and explore how to align specific Experience CS modules with core subject standards. We will conclude with a deep dive into the platform's asset library to help students move beyond basic tutorials toward original\, creative expression—all while staying within the secure Experience CS environment.
CATEGORIES:ALGORITHMS AND PROGRAMMING
LOCATION:Virtual\, The College of New Jersey\, NJ\, USA
SEQUENCE:0
UID:bebac4770d0a9847e6c9d1244e0cfc65
URL:http://cstanjcspdweek2026.sched.com/event/bebac4770d0a9847e6c9d1244e0cfc65
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260805T170000Z
DTEND:20260805T200000Z
SUMMARY:Lunch and Watch Party
DESCRIPTION:Attend the in-person sessions at TCNJ and network with other attendees after your in-person session. Enjoy lunch\, attend virtual sessions\, or network with others.
CATEGORIES:COLLABORATION
LOCATION:TCNJ\, Education Building Room 109\, Education Building\, Metzger Drive\, The College of New Jersey\, Ewing Township\, NJ\, USA
SEQUENCE:0
UID:a32da8b77c0bca9b161315cc1af0ae9b
URL:http://cstanjcspdweek2026.sched.com/event/a32da8b77c0bca9b161315cc1af0ae9b
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260805T170000Z
DTEND:20260805T180000Z
SUMMARY:Computales - Integrate Literacy and Computational Thinking
DESCRIPTION:Following this session\, educators teaching Kindergarten through second grade will be instructed on how to input student information into the Computales dashboard and monitor student progress within this complimentary curriculum designed to reinforce reading skills through computer science concepts. Introduce your students to the foundational concepts of computational thinking and digital literacy through an engaging\, standards-aligned curriculum. Join Martin and his friends as they explore Computer Land\, where each chapter offers meaningful activities designed to strengthen computational reasoning and enhance literacy skills. Developed for students in Kindergarten through second grade\, CompuTales is designed to complement your current reading instruction while fostering essential skills that lay the groundwork for future learning in coding and computer science.
CATEGORIES:DIGITAL CITIZENSHIP\, ALGORITHMS AND PROGRAMMING\, COMPUTING SYSTEMS\, DIGITAL TOOLS
LOCATION:Virtual\, The College of New Jersey\, NJ\, USA
SEQUENCE:0
UID:8bea195c56e370fa0385034de111cb99
URL:http://cstanjcspdweek2026.sched.com/event/8bea195c56e370fa0385034de111cb99
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260805T180000Z
DTEND:20260805T190000Z
SUMMARY:Literacy Powered CS & AI
DESCRIPTION:Unlock strategies for integrating literacy\, Computer Science (CS)\, and AI literacy in the elementary classroom. Focusing primarily on PreK-3\, this session will provide educators with hands-on lesson ideas\, adaptable resources\, and practical techniques to authentically connect ELA and CS\, including AI\, using storytelling and books. This approach helps to promote student interest and guides them to apply new cognitive skills across domains. Leave with a recommended book list and lessons you can start implementing now!
CATEGORIES:ARTIFICIAL INTELLIGENCE AND MACHINE LEARNING\, LITERACY
LOCATION:Virtual\, The College of New Jersey\, NJ\, USA
SEQUENCE:0
UID:3e2e91a4c0d7195410049e2d07da1c67
URL:http://cstanjcspdweek2026.sched.com/event/3e2e91a4c0d7195410049e2d07da1c67
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260805T180000Z
DTEND:20260805T190000Z
SUMMARY:New CSTA HS Standards and Introduction to the HS Specialty Standards
DESCRIPTION:2026 CSTA Standards for 9-12 CTE & Specialty Pathways\n The 2026 CSTA Standards introduce rigorous new benchmarks specifically designed for Career and Technical Education (CTE) and advanced specialty pathways. This session dives deep into the high school standards\, focusing on how the new framework aligns with industry-recognized credentials and the technical demands of specialized CS tracks.\n \n We will explore the updated requirements for Artificial Intelligence\, Cybersecurity\, and Software Engineering\, providing a clear roadmap for instructors to bridge the gap between classroom instruction and professional workforce readiness.\n \n Session Focus:\n CTE Integration: Mapping the 2026 standards to existing CTE frameworks and industry certifications.\n \n Specialty Standards: Breaking down the advanced concepts in AI\, data science\, and security required for 9-12 capstone courses.\n \n Workforce Readiness: Leveraging the new "human-centered design" pillars to prepare students for modern technical roles.\n \n Curriculum Crosswalking: Practical strategies for updating specialized syllabi to meet the elevated 2026 technical expectations.
CATEGORIES:STANDARDS
LOCATION:Virtual\, The College of New Jersey\, NJ\, USA
SEQUENCE:0
UID:8e160a5fc6a6f33ef965ee6ab287d6f9
URL:http://cstanjcspdweek2026.sched.com/event/8e160a5fc6a6f33ef965ee6ab287d6f9
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260805T190000Z
DTEND:20260805T200000Z
SUMMARY:New CSTA Standards Overview
DESCRIPTION:After nearly a decade\, the CSTA PK-12 Computer Science Standards have been fully reimagined for 2026. This session breaks down the critical shifts in the new framework\, including the seamless integration of Artificial Intelligence (AI)\, updated cybersecurity expectations\, and a renewed focus on human-centered design and ethics. Whether you are aligning a district-wide curriculum or updating a single course\, you’ll walk away with a clear understanding of the new learning objectives and practical strategies to meet these evidence-based benchmarks in your PreK-12 classroom.
CATEGORIES:STANDARDS
LOCATION:Virtual\, The College of New Jersey\, NJ\, USA
SEQUENCE:0
UID:c46829401dfb5eba022fdcc31b8932a4
URL:http://cstanjcspdweek2026.sched.com/event/c46829401dfb5eba022fdcc31b8932a4
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260806T120000Z
DTEND:20260806T140000Z
SUMMARY:AI Coding Buddies: Sparking Critical & Creative Thinking in CS
DESCRIPTION:What if every student had a “Design Thinking Buddy” to guide them through coding\, debugging\, and creative problem solving? This hands-on session explores how student-facing AI agents—customized for CS classrooms—can scaffold design thinking\, UDL\, and inclusive CS practices for diverse learners. \n\nParticipants will experiment with an AI Coding Buddy\, learn core prompt‑engineering strategies\, and explore adaptable templates for building their own classroom bots using platforms such as Flint\, MagicSchool\, SchoolAI\, Gemini\, ChatGPT\, Canva AI\, Makers Empire\, Coding Makers\, Tinkercad\, or Qweebi. \n\nThrough open-ended challenges and reflection\, we’ll examine how AI supports English learners\, reluctant writers\, and neurodiverse students while strengthening confidence and independence in CS. \n\nAttendees will leave with practical integration strategies\, alignment to CSTA and UDL frameworks\, and ready-to-use resources for launching their own Design Thinking Buddy in any grade level.
CATEGORIES:ALGORITHMS AND PROGRAMMING\, ARTIFICIAL INTELLIGENCE AND MACHINE LEARNING\, DIGITAL TOOLS
LOCATION:Virtual\, The College of New Jersey\, NJ\, USA
SEQUENCE:0
UID:dccbcd55212bcdfa36c9b2a5aeaedc38
URL:http://cstanjcspdweek2026.sched.com/event/dccbcd55212bcdfa36c9b2a5aeaedc38
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260806T120000Z
DTEND:20260806T140000Z
SUMMARY:Java Classes and Methods
DESCRIPTION:This Intermediate Java workshop is designed for learners who have completed the Java for Teachers course or who have basic experience with the Java programming language\, including declaring variables\, printing to output\, writing conditional statements\, and using loops. To build on this foundation\, learners will be introduced to key object-oriented programming concepts in Java\, such as using objects as data types\, understanding the structure of a class\, writing and calling instance methods\, and—time permitting—basic inheritance.
CATEGORIES:ALGORITHMS AND PROGRAMMING\, DIGITAL TOOLS
LOCATION:Virtual\, The College of New Jersey\, NJ\, USA
SEQUENCE:0
UID:5bd35434e3b2e43da3626f53b9d50f70
URL:http://cstanjcspdweek2026.sched.com/event/5bd35434e3b2e43da3626f53b9d50f70
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260806T120000Z
DTEND:20260806T130000Z
SUMMARY:Integrating Computer Science\, Artificial Intelligence\, and Seesaw in the Elementary Classroom
DESCRIPTION:Seesaw offers an expert-designed\, all-in-one solution for teaching elementary computer science with confidence. It provides ready-to-use lessons\, pacing guides\, and professional development\, along with engaging instructional content\, meaningful practice activities\, and assessments that track student growth in problem-solving and computational thinking.\n \n This session explores how Seesaw supports confident\, high-quality elementary computer science instruction through an expert-designed\, all-in-one approach. Participants will discover how to leverage built-in scope and sequences\, lesson plans\, pacing guides\, and professional development to effectively plan and deliver instruction. The session will highlight engaging instructional tools\, including videos\, interactive texts\, and discussion prompts that deepen student understanding. Attendees will also learn how students apply their knowledge through cross-curricular\, real-world activities\, and how built-in assessments provide valuable insights into growth in problem-solving and computational thinking.
CATEGORIES:ARTIFICIAL INTELLIGENCE AND MACHINE LEARNING\, ALGORITHMS AND PROGRAMMING\, COMPUTING SYSTEMS
LOCATION:Virtual\, The College of New Jersey\, NJ\, USA
SEQUENCE:0
UID:a46239e3f176796a79ac21fc9c3f2766
URL:http://cstanjcspdweek2026.sched.com/event/a46239e3f176796a79ac21fc9c3f2766
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260806T130000Z
DTEND:20260806T140000Z
SUMMARY:Planting Ideas: Computer Science and Agricultural Growing Together
DESCRIPTION:Planting Ideas is a workshop designed for educators interested in agricultural\, computer science and design thinking who want to bring real-world relevance in the classrooms. Using an agricultural-based innovative challenge as the anchor\, this session models how authentic problems/topics can spark computational thinking\, creativity and design. Teachers will walk away with lessons that include literature\, videos and additional resources which are all adaptable. These are classroom ready resources that help students grow from curious thinkers into inventive problem solvers.\n \n In this workshop\, educators will explore how real-world agricultural challenges-adapted from the National Agriculture in the Classroom site are met in the classroom setting . This platform can be a powerful launchpad for computer science and design thinking as well as teaching agricultural concepts in the classroom.\n \n Participants will engage in exploring activities that model the full design cycle: identifying authentic problems\, analyzing constraints\, brainstorming and creating solutions. Teachers can connect these experiences to core CS practices. \n \n You will leave with classroom ready strategies\, adaptable project prompts\, and cross curricular ideas that help students apply CS and design thinking to meaningful\, real-world contexts. Whether you teach in a classroom\, computer science\, STEAM or designed based topics\, this session will help you cultivate a learning environment where ideas take root and grow.
CATEGORIES:TECHNOLOGY AND SOCIETY/INTERACTION OF TECHNOLOGY AND HUMANS\, TECH OR RESOURCE SWAP\, INTERACTION OF TECHNOLOGY AND HUMANS
LOCATION:Virtual\, The College of New Jersey\, NJ\, USA
SEQUENCE:0
UID:301fd8d3d9bc8b77c5561b60a73bc89c
URL:http://cstanjcspdweek2026.sched.com/event/301fd8d3d9bc8b77c5561b60a73bc89c
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260806T140000Z
DTEND:20260806T150000Z
SUMMARY:Day of AI Curriculum Spotlight: Using AI in Sports
DESCRIPTION:This session will be a review of Day of AI's new curriculum unit Changing the Game: Using AI Fairly and Responsibly in Sports. In this session\, participants will hear an overview of Day of AI's new curriculum unit Changing the Game: Using AI Fairly and Responsibly in Sports. Changing the Game is a 5-lesson unit designed for middle school and high school students. Students will have a chance to experience some of the activities as learners\, review the materials\, and ask questions.
CATEGORIES:ARTIFICIAL INTELLIGENCE AND MACHINE LEARNING
LOCATION:Virtual\, The College of New Jersey\, NJ\, USA
SEQUENCE:0
UID:897ddc6e0b807229f98d38d2a770420c
URL:http://cstanjcspdweek2026.sched.com/event/897ddc6e0b807229f98d38d2a770420c
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260806T140000Z
DTEND:20260806T150000Z
SUMMARY:Create any Computer Science Assignment with JuiceMind’s AI Creator (Grades 6-12)
DESCRIPTION:An introduction to JuiceMind’s AI creator\, including how teachers can instantly generate content using a prompt or by uploading a PDF/Google link.\n \n The session introduces JuiceMind’s AI Creator\, a new tool designed to help teachers generate classroom-ready content in seconds using a prompt\, PDF\, or Google link. As teachers continue to balance planning\, instruction\, assessment\, and differentiation\, JuiceMind's AI Creator provides a faster way to create teaching materials while still giving teachers control over the final content.\n \n The session will include an overview of how teachers can use AI Creator to generate assignments\, lessons\, reviews\, assessments\, and JuiceMind Quizzes. We’ll also walk through how teachers can create content aligned with state-specific standards. The goal of the session is for teachers to understand how AI Creator can help save time\, support classroom instruction\, and make it easier to create engaging learning materials for students.
CATEGORIES:ARTIFICIAL INTELLIGENCE AND MACHINE LEARNING\,DIGITAL TOOLS\,LESSON PLANNING WITH AI
LOCATION:Virtual\, The College of New Jersey\, NJ\, USA
SEQUENCE:0
UID:bd4943fe0e502aa04ae5ad28fd61ad6d
URL:http://cstanjcspdweek2026.sched.com/event/bd4943fe0e502aa04ae5ad28fd61ad6d
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260806T140000Z
DTEND:20260806T150000Z
SUMMARY:Science/Math/EdTech Integration for a Sustainable World
DESCRIPTION:Discover empowering digital tools and activities for elementary students to learn more about people’s relationship to the natural environment and ways to work toward a healthy planet. Raise environmental literacy and hone STEM skills while participating in simulations on natural resource use\, wildlife habitats and more. Receive resources aligned with New Jersey Student Standards for Science\, Mathematics\, Social Studies and Computer Science.
CATEGORIES:CLIMATE CHANGE AND SUSTAINABILITY\, ALGORITHMS AND PROGRAMMING\, TECHNOLOGY AND SOCIETY/INTERACTION OF TECHNOLOGY AND HUMANS
LOCATION:Virtual\, The College of New Jersey\, NJ\, USA
SEQUENCE:0
UID:81395a7b9e0baf8f94ce853274d79dca
URL:http://cstanjcspdweek2026.sched.com/event/81395a7b9e0baf8f94ce853274d79dca
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260806T150000Z
DTEND:20260806T163000Z
SUMMARY:Canva Code Lab
DESCRIPTION:This beginner friendly PD introduces Canva’s AI coding tools for creating interactive classroom experiences. Learn how to use simple text prompts to design engaging activities\, add elements of gamification\, and bring creativity into your lessons no coding required.\n \n In this beginner friendly session\, I will introduce educators to Canva’s AI coding tools and how they can be used to create interactive and engaging classroom experiences without any prior coding knowledge. This session is designed to help teachers feel comfortable exploring AI in a way that is approachable\, creative\, and directly connected to their classroom needs.\n \n We will begin by exploring what Canva’s AI tools can do and how simple text prompts can be used to generate interactive learning activities. I will model how to create classroom ready materials such as interactive lessons\, simple apps\, and engaging visual content that can be used across grade levels and subject areas.\n \n Throughout the session\, teachers will actively participate in hands on exploration\, using Canva to design their own interactive activities. We will focus on creating experiences that promote student engagement\, creativity\, and participation\, while also looking at ways to incorporate elements of gamification to make learning more fun and meaningful.\n \n I will also share strategies for integrating these tools into existing lessons so that AI enhances instruction rather than feeling like an added task. Teachers will have time to think about how these tools can support their current curriculum and meet the needs of their students.\n \n By the end of the session\, participants will leave with practical examples\, classroom-ready ideas\, and the confidence to begin using Canva’s AI tools to create interactive\, student-centered learning experiences.
CATEGORIES:ARTIFICIAL INTELLIGENCE AND MACHINE LEARNING
LOCATION:Virtual\, The College of New Jersey\, NJ\, USA
SEQUENCE:0
UID:89cc665d646e779613f71e8a53c288c9
URL:http://cstanjcspdweek2026.sched.com/event/89cc665d646e779613f71e8a53c288c9
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260806T150000Z
DTEND:20260806T160000Z
SUMMARY:From Data to Decisions: Teaching Data Science for Real-World Impact + AI
DESCRIPTION:Artificial Intelligence is rapidly transforming how we collect\, analyze\, and act on data—but how do we translate this into meaningful classroom experiences?\n \n In this interactive session\, participants will explore practical strategies for integrating AI into Data Science instruction using real-world datasets and accessible classroom tools. Artificial Intelligence is rapidly transforming how we collect\, analyze\, and act on data—but how do we translate this into meaningful classroom experiences?\n \n In this interactive session\, participants will explore practical strategies for integrating AI into Data Science instruction using real-world datasets and accessible classroom tools. Drawing from my immersive experience at the University of New Mexico\, diving into Data Science + AI with Bootstrap as the sponsor (June 22nd-27th\, 2026)\, this session highlights how educators can move beyond theory and empower students to:\n 1. Analyze real datasets using AI-supported tools\n 2. Identify patterns\, trends\, and anomalies\n 3. Make ethical\, data-driven decisions\n 4. Understand bias\, limitations\, and responsible AI use\n 5. Participants will leave with ready-to-use lesson ideas\, student project frameworks\, and tools that support equitable and engaging AI learning experiences aligned to CSTA standards.
CATEGORIES:ARTIFICIAL INTELLIGENCE AND MACHINE LEARNING\, DATA SCIENCE\, DIGITAL CITIZENSHIP\, DIGITAL TOOLS
LOCATION:Virtual\, The College of New Jersey\, NJ\, USA
SEQUENCE:0
UID:3ef765ac917fa3950879cbe98f20e5e6
URL:http://cstanjcspdweek2026.sched.com/event/3ef765ac917fa3950879cbe98f20e5e6
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260806T150000Z
DTEND:20260806T160000Z
SUMMARY:From Play to Problem Solving: Computational Thinking Comes Alive with Gasha Go!
DESCRIPTION:In this breakout session\, participants will explore how GASHA GO! World\, an interactive suite of K–2 games\, videos\, and classroom resources from Georgia Public Broadcasting and the Georgia Department of Education\, introduces young learners to the foundations of computational thinking through play. This session highlights how storytelling and literacy connections make computer science concepts accessible and engaging for early elementary students. Attendees will receive free resources\, classroom integration ideas\, and strategies to support creativity\, problem-solving\, and critical thinking.
CATEGORIES:DIGITAL CITIZENSHIP
LOCATION:Virtual\, The College of New Jersey\, NJ\, USA
SEQUENCE:0
UID:3e41d04c9103234f75d67658fb0c5b85
URL:http://cstanjcspdweek2026.sched.com/event/3e41d04c9103234f75d67658fb0c5b85
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260806T180000Z
DTEND:20260806T193000Z
SUMMARY:Analog Inspiration: Centering Our Values In The Age of AI
DESCRIPTION:This interactive keynote (90 min.) explores the intersection of AI and our values as educators.\n \n Pushing against narratives of AI's "speed\," "efficiency\," and "optimization\," in the classroom\, this session creates space for participants to slow down\, reflect\, and discuss the values that truly drive our teaching. Engaging with the Analog Inspiration card deck\, participants will explore how to center human values\, skills\, and concerns when integrating AI\, preventing its misuse\, and navigating difficult AI-related scenarios. The session will provide practical strategies for building trust with students\, disincentivizing academic misconduct\, and designing AI-integrated assignments that put learning at the center.
CATEGORIES:KEYNOTE\, ARTIFICIAL INTELLIGENCE AND MACHINE LEARNING\, DIGITAL CITIZENSHIP\, TECHNOLOGY AND SOCIETY/INTERACTION OF TECHNOLOGY AND HUMANS
LOCATION:Virtual\, The College of New Jersey\, NJ\, USA
SEQUENCE:0
UID:9883a36d7c8e3ce0346010a1c03c22fd
URL:http://cstanjcspdweek2026.sched.com/event/9883a36d7c8e3ce0346010a1c03c22fd
END:VEVENT
BEGIN:VEVENT
DTSTAMP:20260520T092621Z
DTSTART:20260806T193000Z
DTEND:20260806T200000Z
SUMMARY:CSPDWeek NJ 2026: Virtual Wrap-Up & Celebration
DESCRIPTION:💻CSPDWeek NJ 2026: Virtual Wrap-Up & Celebration! 🎊\n \n Don’t sign off just yet! Stick around immediately following Carter Moulton’s Keynote for our official virtual grand finale. We’re closing out our sixth annual NJ CSPDWeek by celebrating the incredible "AI-ready" foundations you’ve built all week long.\n \n What to Expect:\n The Victory Lap: A high-energy recap of our best moments and breakthroughs from across the Garden State.\n Next Steps: Quick\, clear instructions on how to access your 2026-27 PD resources and stay connected with your new CS network.\n Stipend Essentials: You will receive a post-conference survey via email. Please note that this survey must be completed to qualify for your $900 stipend!\n The Launch: We’ll send you off inspired and ready to bring inclusive\, cutting-edge CS to your students this fall.\n \n Let’s end the week on a high note together—see you in the main virtual room!
CATEGORIES:NETWORKING\, COLLABORATION
LOCATION:Virtual\, The College of New Jersey\, NJ\, USA
SEQUENCE:0
UID:7400625602474f9aab5a9f61b9af058f
URL:http://cstanjcspdweek2026.sched.com/event/7400625602474f9aab5a9f61b9af058f
END:VEVENT
END:VCALENDAR
